I would rather avoid calling the function in the first place.
Christian.
Am 26.02.2018 um 06:18 schrieb Monk Liu:
Change-Id: I370966acd0f1925a99dfde888678e6e0fd093b15
Signed-off-by: Monk Liu <monk....@amd.com>
---
drivers/gpu/drm/amd/amdgpu/amdgpu_uvd.c | 4 +++-
1 file changed, 3 insertions(+), 1 deletion(-)
diff --git a/drivers/gpu/drm/amd/amdgpu/amdgpu_uvd.c
b/drivers/gpu/drm/amd/amdgpu/amdgpu_uvd.c
index 337db57..5fb4357 100644
--- a/drivers/gpu/drm/amd/amdgpu/amdgpu_uvd.c
+++ b/drivers/gpu/drm/amd/amdgpu/amdgpu_uvd.c
@@ -1117,11 +1117,13 @@ static void amdgpu_uvd_idle_work_handler(struct
work_struct *work)
{
struct amdgpu_device *adev =
container_of(work, struct amdgpu_device, uvd.idle_work.work);
- unsigned fences = amdgpu_fence_count_emitted(&adev->uvd.ring);
+ unsigned fences;
if (amdgpu_sriov_vf(adev))
BUG();
+ fences = amdgpu_fence_count_emitted(&adev->uvd.ring);
+
if (fences == 0) {
if (adev->pm.dpm_enabled) {
amdgpu_dpm_enable_uvd(adev, false);
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