On Wed, Mar 14, 2018 at 4:01 AM, Christian König
<ckoenig.leichtzumer...@gmail.com> wrote:
> Am 14.03.2018 um 02:22 schrieb Alex Deucher:
>>
>> no intended functional change.
>>
>> Signed-off-by: Alex Deucher <alexander.deuc...@amd.com>
>
>
> Reviewed-by: Christian König <christian.koe...@amd.com>

Is this for the series or just this patch?

Alex

>
>
>> ---
>>   drivers/gpu/drm/amd/include/vega10_ip_offset.h | 286
>> ++++++++++++-------------
>>   1 file changed, 143 insertions(+), 143 deletions(-)
>>
>> diff --git a/drivers/gpu/drm/amd/include/vega10_ip_offset.h
>> b/drivers/gpu/drm/amd/include/vega10_ip_offset.h
>> index 4c78dba5cf25..976dd2d565ba 100644
>> --- a/drivers/gpu/drm/amd/include/vega10_ip_offset.h
>> +++ b/drivers/gpu/drm/amd/include/vega10_ip_offset.h
>> @@ -24,191 +24,191 @@
>>   #define MAX_INSTANCE                                       5
>>   #define MAX_SEGMENT                                        5
>>   -struct IP_BASE_INSTANCE
>> +struct IP_BASE_INSTANCE
>>   {
>>       unsigned int segment[MAX_SEGMENT];
>>   };
>> -
>> -struct IP_BASE
>> +
>> +struct IP_BASE
>>   {
>>       struct IP_BASE_INSTANCE instance[MAX_INSTANCE];
>>   };
>>     -static const struct IP_BASE NBIF_BASE                      = { { { {
>> 0x00000000, 0x00000014, 0x00000D20, 0x00010400, 0 } },
>> -
>> { { 0, 0, 0, 0, 0 } },
>> -
>> { { 0, 0, 0, 0, 0 } },
>> -
>> { { 0, 0, 0, 0, 0 } },
>> +static const struct IP_BASE NBIF_BASE                  = { { { {
>> 0x00000000, 0x00000014, 0x00000D20, 0x00010400, 0 } },
>> +
>> { { 0, 0, 0, 0, 0 } },
>> +
>> { { 0, 0, 0, 0, 0 } },
>> +
>> { { 0, 0, 0, 0, 0 } },
>>
>> { { 0, 0, 0, 0, 0 } } } };
>> -static const struct IP_BASE NBIO_BASE                  = { { { {
>> 0x00000000, 0x00000014, 0x00000D20, 0x00010400, 0 } },
>> -
>> { { 0, 0, 0, 0, 0 } },
>> -
>> { { 0, 0, 0, 0, 0 } },
>> -
>> { { 0, 0, 0, 0, 0 } },
>> +static const struct IP_BASE NBIO_BASE                  = { { { {
>> 0x00000000, 0x00000014, 0x00000D20, 0x00010400, 0 } },
>> +
>> { { 0, 0, 0, 0, 0 } },
>> +
>> { { 0, 0, 0, 0, 0 } },
>> +
>> { { 0, 0, 0, 0, 0 } },
>>
>> { { 0, 0, 0, 0, 0 } } } };
>> -static const struct IP_BASE DCE_BASE                   = { { { {
>> 0x00000012, 0x000000C0, 0x000034C0, 0, 0 } },
>> -
>> { { 0, 0, 0, 0, 0 } },
>> -
>> { { 0, 0, 0, 0, 0 } },
>> -
>> { { 0, 0, 0, 0, 0 } },
>> +static const struct IP_BASE DCE_BASE                   = { { { {
>> 0x00000012, 0x000000C0, 0x000034C0, 0, 0 } },
>> +
>> { { 0, 0, 0, 0, 0 } },
>> +
>> { { 0, 0, 0, 0, 0 } },
>> +
>> { { 0, 0, 0, 0, 0 } },
>>
>> { { 0, 0, 0, 0, 0 } } } };
>> -static const struct IP_BASE DCN_BASE                   = { { { {
>> 0x00000012, 0x000000C0, 0x000034C0, 0, 0 } },
>> -
>> { { 0, 0, 0, 0, 0 } },
>> -
>> { { 0, 0, 0, 0, 0 } },
>> -
>> { { 0, 0, 0, 0, 0 } },
>> +static const struct IP_BASE DCN_BASE                   = { { { {
>> 0x00000012, 0x000000C0, 0x000034C0, 0, 0 } },
>> +
>> { { 0, 0, 0, 0, 0 } },
>> +
>> { { 0, 0, 0, 0, 0 } },
>> +
>> { { 0, 0, 0, 0, 0 } },
>>
>> { { 0, 0, 0, 0, 0 } } } };
>> -static const struct IP_BASE MP0_BASE                   = { { { {
>> 0x00016000, 0, 0, 0, 0 } },
>> -
>> { { 0, 0, 0, 0, 0 } },
>> -
>> { { 0, 0, 0, 0, 0 } },
>> -
>> { { 0, 0, 0, 0, 0 } },
>> +static const struct IP_BASE MP0_BASE                   = { { { {
>> 0x00016000, 0, 0, 0, 0 } },
>> +
>> { { 0, 0, 0, 0, 0 } },
>> +
>> { { 0, 0, 0, 0, 0 } },
>> +
>> { { 0, 0, 0, 0, 0 } },
>>
>> { { 0, 0, 0, 0, 0 } } } };
>> -static const struct IP_BASE MP1_BASE                   = { { { {
>> 0x00016000, 0, 0, 0, 0 } },
>> -
>> { { 0, 0, 0, 0, 0 } },
>> -
>> { { 0, 0, 0, 0, 0 } },
>> -
>> { { 0, 0, 0, 0, 0 } },
>> +static const struct IP_BASE MP1_BASE                   = { { { {
>> 0x00016000, 0, 0, 0, 0 } },
>> +
>> { { 0, 0, 0, 0, 0 } },
>> +
>> { { 0, 0, 0, 0, 0 } },
>> +
>> { { 0, 0, 0, 0, 0 } },
>>
>> { { 0, 0, 0, 0, 0 } } } };
>> -static const struct IP_BASE MP2_BASE                   = { { { {
>> 0x00016000, 0, 0, 0, 0 } },
>> -
>> { { 0, 0, 0, 0, 0 } },
>> -
>> { { 0, 0, 0, 0, 0 } },
>> -
>> { { 0, 0, 0, 0, 0 } },
>> +static const struct IP_BASE MP2_BASE                   = { { { {
>> 0x00016000, 0, 0, 0, 0 } },
>> +
>> { { 0, 0, 0, 0, 0 } },
>> +
>> { { 0, 0, 0, 0, 0 } },
>> +
>> { { 0, 0, 0, 0, 0 } },
>>
>> { { 0, 0, 0, 0, 0 } } } };
>> -static const struct IP_BASE DF_BASE                    = { { { {
>> 0x00007000, 0, 0, 0, 0 } },
>> -
>> { { 0, 0, 0, 0, 0 } },
>> -
>> { { 0, 0, 0, 0, 0 } },
>> -
>> { { 0, 0, 0, 0, 0 } },
>> +static const struct IP_BASE DF_BASE                    = { { { {
>> 0x00007000, 0, 0, 0, 0 } },
>> +
>> { { 0, 0, 0, 0, 0 } },
>> +
>> { { 0, 0, 0, 0, 0 } },
>> +
>> { { 0, 0, 0, 0, 0 } },
>>
>> { { 0, 0, 0, 0, 0 } } } };
>> -static const struct IP_BASE UVD_BASE                   = { { { {
>> 0x00007800, 0x00007E00, 0, 0, 0 } },
>> -
>> { { 0, 0, 0, 0, 0 } },
>> -
>> { { 0, 0, 0, 0, 0 } },
>> -
>> { { 0, 0, 0, 0, 0 } },
>> +static const struct IP_BASE UVD_BASE                   = { { { {
>> 0x00007800, 0x00007E00, 0, 0, 0 } },
>> +
>> { { 0, 0, 0, 0, 0 } },
>> +
>> { { 0, 0, 0, 0, 0 } },
>> +
>> { { 0, 0, 0, 0, 0 } },
>>
>> { { 0, 0, 0, 0, 0 } } } };  //note: GLN does not use the first segment
>> -static const struct IP_BASE VCN_BASE                   = { { { {
>> 0x00007800, 0x00007E00, 0, 0, 0 } },
>> -
>> { { 0, 0, 0, 0, 0 } },
>> -
>> { { 0, 0, 0, 0, 0 } },
>> -
>> { { 0, 0, 0, 0, 0 } },
>> +static const struct IP_BASE VCN_BASE                   = { { { {
>> 0x00007800, 0x00007E00, 0, 0, 0 } },
>> +
>> { { 0, 0, 0, 0, 0 } },
>> +
>> { { 0, 0, 0, 0, 0 } },
>> +
>> { { 0, 0, 0, 0, 0 } },
>>
>> { { 0, 0, 0, 0, 0 } } } };  //note: GLN does not use the first segment
>> -static const struct IP_BASE DBGU_BASE                  = { { { {
>> 0x00000180, 0x000001A0, 0, 0, 0 } },
>> -
>> { { 0, 0, 0, 0, 0 } },
>> -
>> { { 0, 0, 0, 0, 0 } },
>> -
>> { { 0, 0, 0, 0, 0 } },
>> +static const struct IP_BASE DBGU_BASE                  = { { { {
>> 0x00000180, 0x000001A0, 0, 0, 0 } },
>> +
>> { { 0, 0, 0, 0, 0 } },
>> +
>> { { 0, 0, 0, 0, 0 } },
>> +
>> { { 0, 0, 0, 0, 0 } },
>>
>> { { 0, 0, 0, 0, 0 } } } }; // not exist
>> -static const struct IP_BASE DBGU_NBIO_BASE             = { { { {
>> 0x000001C0, 0, 0, 0, 0 } },
>> -
>> { { 0, 0, 0, 0, 0 } },
>> -
>> { { 0, 0, 0, 0, 0 } },
>> -
>> { { 0, 0, 0, 0, 0 } },
>> +static const struct IP_BASE DBGU_NBIO_BASE             = { { { {
>> 0x000001C0, 0, 0, 0, 0 } },
>> +
>> { { 0, 0, 0, 0, 0 } },
>> +
>> { { 0, 0, 0, 0, 0 } },
>> +
>> { { 0, 0, 0, 0, 0 } },
>>
>> { { 0, 0, 0, 0, 0 } } } }; // not exist
>> -static const struct IP_BASE DBGU_IO_BASE               = { { { {
>> 0x000001E0, 0, 0, 0, 0 } },
>> -
>> { { 0, 0, 0, 0, 0 } },
>> -
>> { { 0, 0, 0, 0, 0 } },
>> -
>> { { 0, 0, 0, 0, 0 } },
>> +static const struct IP_BASE DBGU_IO_BASE               = { { { {
>> 0x000001E0, 0, 0, 0, 0 } },
>> +
>> { { 0, 0, 0, 0, 0 } },
>> +
>> { { 0, 0, 0, 0, 0 } },
>> +
>> { { 0, 0, 0, 0, 0 } },
>>
>> { { 0, 0, 0, 0, 0 } } } }; // not exist
>> -static const struct IP_BASE DFX_DAP_BASE               = { { { {
>> 0x000005A0, 0, 0, 0, 0 } },
>> -
>> { { 0, 0, 0, 0, 0 } },
>> -
>> { { 0, 0, 0, 0, 0 } },
>> -
>> { { 0, 0, 0, 0, 0 } },
>> +static const struct IP_BASE DFX_DAP_BASE               = { { { {
>> 0x000005A0, 0, 0, 0, 0 } },
>> +
>> { { 0, 0, 0, 0, 0 } },
>> +
>> { { 0, 0, 0, 0, 0 } },
>> +
>> { { 0, 0, 0, 0, 0 } },
>>
>> { { 0, 0, 0, 0, 0 } } } }; // not exist
>> -static const struct IP_BASE DFX_BASE                   = { { { {
>> 0x00000580, 0, 0, 0, 0 } },
>> -
>> { { 0, 0, 0, 0, 0 } },
>> -
>> { { 0, 0, 0, 0, 0 } },
>> -
>> { { 0, 0, 0, 0, 0 } },
>> +static const struct IP_BASE DFX_BASE                   = { { { {
>> 0x00000580, 0, 0, 0, 0 } },
>> +
>> { { 0, 0, 0, 0, 0 } },
>> +
>> { { 0, 0, 0, 0, 0 } },
>> +
>> { { 0, 0, 0, 0, 0 } },
>>
>> { { 0, 0, 0, 0, 0 } } } }; // this file does not contain registers
>> -static const struct IP_BASE ISP_BASE                   = { { { {
>> 0x00018000, 0, 0, 0, 0 } },
>> -
>> { { 0, 0, 0, 0, 0 } },
>> -
>> { { 0, 0, 0, 0, 0 } },
>> -
>> { { 0, 0, 0, 0, 0 } },
>> +static const struct IP_BASE ISP_BASE                   = { { { {
>> 0x00018000, 0, 0, 0, 0 } },
>> +
>> { { 0, 0, 0, 0, 0 } },
>> +
>> { { 0, 0, 0, 0, 0 } },
>> +
>> { { 0, 0, 0, 0, 0 } },
>>
>> { { 0, 0, 0, 0, 0 } } } }; // not exist
>> -static const struct IP_BASE SYSTEMHUB_BASE             = { { { {
>> 0x00000EA0, 0, 0, 0, 0 } },
>> -
>> { { 0, 0, 0, 0, 0 } },
>> -
>> { { 0, 0, 0, 0, 0 } },
>> -
>> { { 0, 0, 0, 0, 0 } },
>> +static const struct IP_BASE SYSTEMHUB_BASE             = { { { {
>> 0x00000EA0, 0, 0, 0, 0 } },
>> +
>> { { 0, 0, 0, 0, 0 } },
>> +
>> { { 0, 0, 0, 0, 0 } },
>> +
>> { { 0, 0, 0, 0, 0 } },
>>
>> { { 0, 0, 0, 0, 0 } } } }; // not exist
>> -static const struct IP_BASE L2IMU_BASE                 = { { { {
>> 0x00007DC0, 0, 0, 0, 0 } },
>> -
>> { { 0, 0, 0, 0, 0 } },
>> -
>> { { 0, 0, 0, 0, 0 } },
>> -
>> { { 0, 0, 0, 0, 0 } },
>> +static const struct IP_BASE L2IMU_BASE                 = { { { {
>> 0x00007DC0, 0, 0, 0, 0 } },
>> +
>> { { 0, 0, 0, 0, 0 } },
>> +
>> { { 0, 0, 0, 0, 0 } },
>> +
>> { { 0, 0, 0, 0, 0 } },
>>
>> { { 0, 0, 0, 0, 0 } } } };
>> -static const struct IP_BASE IOHC_BASE                  = { { { {
>> 0x00010000, 0, 0, 0, 0 } },
>> -
>> { { 0, 0, 0, 0, 0 } },
>> -
>> { { 0, 0, 0, 0, 0 } },
>> -
>> { { 0, 0, 0, 0, 0 } },
>> +static const struct IP_BASE IOHC_BASE                  = { { { {
>> 0x00010000, 0, 0, 0, 0 } },
>> +
>> { { 0, 0, 0, 0, 0 } },
>> +
>> { { 0, 0, 0, 0, 0 } },
>> +
>> { { 0, 0, 0, 0, 0 } },
>>
>> { { 0, 0, 0, 0, 0 } } } };
>> -static const struct IP_BASE ATHUB_BASE                 = { { { {
>> 0x00000C20, 0, 0, 0, 0 } },
>> -
>> { { 0, 0, 0, 0, 0 } },
>> -
>> { { 0, 0, 0, 0, 0 } },
>> -
>> { { 0, 0, 0, 0, 0 } },
>> +static const struct IP_BASE ATHUB_BASE                 = { { { {
>> 0x00000C20, 0, 0, 0, 0 } },
>> +
>> { { 0, 0, 0, 0, 0 } },
>> +
>> { { 0, 0, 0, 0, 0 } },
>> +
>> { { 0, 0, 0, 0, 0 } },
>>
>> { { 0, 0, 0, 0, 0 } } } };
>> -static const struct IP_BASE VCE_BASE                   = { { { {
>> 0x00007E00, 0x00048800, 0, 0, 0 } },
>> -
>> { { 0, 0, 0, 0, 0 } },
>> -
>> { { 0, 0, 0, 0, 0 } },
>> -
>> { { 0, 0, 0, 0, 0 } },
>> +static const struct IP_BASE VCE_BASE                   = { { { {
>> 0x00007E00, 0x00048800, 0, 0, 0 } },
>> +
>> { { 0, 0, 0, 0, 0 } },
>> +
>> { { 0, 0, 0, 0, 0 } },
>> +
>> { { 0, 0, 0, 0, 0 } },
>>
>> { { 0, 0, 0, 0, 0 } } } };
>> -static const struct IP_BASE GC_BASE                    = { { { {
>> 0x00002000, 0x0000A000, 0, 0, 0 } },
>> -
>> { { 0, 0, 0, 0, 0 } },
>> -
>> { { 0, 0, 0, 0, 0 } },
>> -
>> { { 0, 0, 0, 0, 0 } },
>> +static const struct IP_BASE GC_BASE                    = { { { {
>> 0x00002000, 0x0000A000, 0, 0, 0 } },
>> +
>> { { 0, 0, 0, 0, 0 } },
>> +
>> { { 0, 0, 0, 0, 0 } },
>> +
>> { { 0, 0, 0, 0, 0 } },
>>
>> { { 0, 0, 0, 0, 0 } } } };
>> -static const struct IP_BASE MMHUB_BASE                 = { { { {
>> 0x0001A000, 0, 0, 0, 0 } },
>> -
>> { { 0, 0, 0, 0, 0 } },
>> -
>> { { 0, 0, 0, 0, 0 } },
>> -
>> { { 0, 0, 0, 0, 0 } },
>> +static const struct IP_BASE MMHUB_BASE                 = { { { {
>> 0x0001A000, 0, 0, 0, 0 } },
>> +
>> { { 0, 0, 0, 0, 0 } },
>> +
>> { { 0, 0, 0, 0, 0 } },
>> +
>> { { 0, 0, 0, 0, 0 } },
>>
>> { { 0, 0, 0, 0, 0 } } } };
>> -static const struct IP_BASE RSMU_BASE                  = { { { {
>> 0x00012000, 0, 0, 0, 0 } },
>> -
>> { { 0, 0, 0, 0, 0 } },
>> -
>> { { 0, 0, 0, 0, 0 } },
>> -
>> { { 0, 0, 0, 0, 0 } },
>> +static const struct IP_BASE RSMU_BASE                  = { { { {
>> 0x00012000, 0, 0, 0, 0 } },
>> +
>> { { 0, 0, 0, 0, 0 } },
>> +
>> { { 0, 0, 0, 0, 0 } },
>> +
>> { { 0, 0, 0, 0, 0 } },
>>
>> { { 0, 0, 0, 0, 0 } } } };
>> -static const struct IP_BASE HDP_BASE                   = { { { {
>> 0x00000F20, 0, 0, 0, 0 } },
>> -
>> { { 0, 0, 0, 0, 0 } },
>> -
>> { { 0, 0, 0, 0, 0 } },
>> -
>> { { 0, 0, 0, 0, 0 } },
>> +static const struct IP_BASE HDP_BASE                   = { { { {
>> 0x00000F20, 0, 0, 0, 0 } },
>> +
>> { { 0, 0, 0, 0, 0 } },
>> +
>> { { 0, 0, 0, 0, 0 } },
>> +
>> { { 0, 0, 0, 0, 0 } },
>>
>> { { 0, 0, 0, 0, 0 } } } };
>> -static const struct IP_BASE OSSSYS_BASE                = { { { {
>> 0x000010A0, 0, 0, 0, 0 } },
>> -
>> { { 0, 0, 0, 0, 0 } },
>> -
>> { { 0, 0, 0, 0, 0 } },
>> -
>> { { 0, 0, 0, 0, 0 } },
>> +static const struct IP_BASE OSSSYS_BASE                = { { { {
>> 0x000010A0, 0, 0, 0, 0 } },
>> +
>> { { 0, 0, 0, 0, 0 } },
>> +
>> { { 0, 0, 0, 0, 0 } },
>> +
>> { { 0, 0, 0, 0, 0 } },
>>
>> { { 0, 0, 0, 0, 0 } } } };
>> -static const struct IP_BASE SDMA0_BASE                 = { { { {
>> 0x00001260, 0, 0, 0, 0 } },
>> -
>> { { 0, 0, 0, 0, 0 } },
>> -
>> { { 0, 0, 0, 0, 0 } },
>> -
>> { { 0, 0, 0, 0, 0 } },
>> +static const struct IP_BASE SDMA0_BASE                 = { { { {
>> 0x00001260, 0, 0, 0, 0 } },
>> +
>> { { 0, 0, 0, 0, 0 } },
>> +
>> { { 0, 0, 0, 0, 0 } },
>> +
>> { { 0, 0, 0, 0, 0 } },
>>
>> { { 0, 0, 0, 0, 0 } } } };
>> -static const struct IP_BASE SDMA1_BASE                 = { { { {
>> 0x00001460, 0, 0, 0, 0 } },
>> -
>> { { 0, 0, 0, 0, 0 } },
>> -
>> { { 0, 0, 0, 0, 0 } },
>> -
>> { { 0, 0, 0, 0, 0 } },
>> +static const struct IP_BASE SDMA1_BASE                 = { { { {
>> 0x00001460, 0, 0, 0, 0 } },
>> +
>> { { 0, 0, 0, 0, 0 } },
>> +
>> { { 0, 0, 0, 0, 0 } },
>> +
>> { { 0, 0, 0, 0, 0 } },
>>
>> { { 0, 0, 0, 0, 0 } } } };
>> -static const struct IP_BASE XDMA_BASE                  = { { { {
>> 0x00003400, 0, 0, 0, 0 } },
>> -
>> { { 0, 0, 0, 0, 0 } },
>> -
>> { { 0, 0, 0, 0, 0 } },
>> -
>> { { 0, 0, 0, 0, 0 } },
>> +static const struct IP_BASE XDMA_BASE                  = { { { {
>> 0x00003400, 0, 0, 0, 0 } },
>> +
>> { { 0, 0, 0, 0, 0 } },
>> +
>> { { 0, 0, 0, 0, 0 } },
>> +
>> { { 0, 0, 0, 0, 0 } },
>>
>> { { 0, 0, 0, 0, 0 } } } };
>> -static const struct IP_BASE UMC_BASE                   = { { { {
>> 0x00014000, 0, 0, 0, 0 } },
>> -
>> { { 0, 0, 0, 0, 0 } },
>> -
>> { { 0, 0, 0, 0, 0 } },
>> -
>> { { 0, 0, 0, 0, 0 } },
>> +static const struct IP_BASE UMC_BASE                   = { { { {
>> 0x00014000, 0, 0, 0, 0 } },
>> +
>> { { 0, 0, 0, 0, 0 } },
>> +
>> { { 0, 0, 0, 0, 0 } },
>> +
>> { { 0, 0, 0, 0, 0 } },
>>
>> { { 0, 0, 0, 0, 0 } } } };
>> -static const struct IP_BASE THM_BASE                   = { { { {
>> 0x00016600, 0, 0, 0, 0 } },
>> -
>> { { 0, 0, 0, 0, 0 } },
>> -
>> { { 0, 0, 0, 0, 0 } },
>> -
>> { { 0, 0, 0, 0, 0 } },
>> +static const struct IP_BASE THM_BASE                   = { { { {
>> 0x00016600, 0, 0, 0, 0 } },
>> +
>> { { 0, 0, 0, 0, 0 } },
>> +
>> { { 0, 0, 0, 0, 0 } },
>> +
>> { { 0, 0, 0, 0, 0 } },
>>
>> { { 0, 0, 0, 0, 0 } } } };
>> -static const struct IP_BASE SMUIO_BASE                 = { { { {
>> 0x00016800, 0, 0, 0, 0 } },
>> -
>> { { 0, 0, 0, 0, 0 } },
>> -
>> { { 0, 0, 0, 0, 0 } },
>> -
>> { { 0, 0, 0, 0, 0 } },
>> +static const struct IP_BASE SMUIO_BASE                 = { { { {
>> 0x00016800, 0, 0, 0, 0 } },
>> +
>> { { 0, 0, 0, 0, 0 } },
>> +
>> { { 0, 0, 0, 0, 0 } },
>> +
>> { { 0, 0, 0, 0, 0 } },
>>
>> { { 0, 0, 0, 0, 0 } } } };
>> -static const struct IP_BASE PWR_BASE                   = { { { {
>> 0x00016A00, 0, 0, 0, 0 } },
>> -
>> { { 0, 0, 0, 0, 0 } },
>> -
>> { { 0, 0, 0, 0, 0 } },
>> -
>> { { 0, 0, 0, 0, 0 } },
>> +static const struct IP_BASE PWR_BASE                   = { { { {
>> 0x00016A00, 0, 0, 0, 0 } },
>> +
>> { { 0, 0, 0, 0, 0 } },
>> +
>> { { 0, 0, 0, 0, 0 } },
>> +
>> { { 0, 0, 0, 0, 0 } },
>>
>> { { 0, 0, 0, 0, 0 } } } };
>>   static const struct IP_BASE CLK_BASE                  = { { { {
>> 0x00016C00, 0, 0, 0, 0 } },
>> -
>> { { 0x00016E00, 0, 0, 0, 0 } },
>> -
>> { { 0x00017000, 0, 0, 0, 0 } },
>> -                                           { { 0x00017200, 0, 0, 0, 0 }
>> },
>> -                                                               { {
>> 0x00017E00, 0, 0, 0, 0 } } } };
>> -static const struct IP_BASE FUSE_BASE                  = { { { {
>> 0x00017400, 0, 0, 0, 0 } },
>> -
>> { { 0, 0, 0, 0, 0 } },
>> -
>> { { 0, 0, 0, 0, 0 } },
>> -
>> { { 0, 0, 0, 0, 0 } },
>> +
>> { { 0x00016E00, 0, 0, 0, 0 } },
>> +
>> { { 0x00017000, 0, 0, 0, 0 } },
>> +                                           { { 0x00017200, 0, 0, 0, 0 }
>> },
>> +                                                               { {
>> 0x00017E00, 0, 0, 0, 0 } } } };
>> +static const struct IP_BASE FUSE_BASE                  = { { { {
>> 0x00017400, 0, 0, 0, 0 } },
>> +
>> { { 0, 0, 0, 0, 0 } },
>> +
>> { { 0, 0, 0, 0, 0 } },
>> +
>> { { 0, 0, 0, 0, 0 } },
>>
>> { { 0, 0, 0, 0, 0 } } } };
>>
>
>
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