On 2018-09-09 02:03 PM, Christian König wrote:
> Both a leaf as well as dfs iterator to walk over all the PDs/PTs.
>
> Signed-off-by: Christian König <christian.koe...@amd.com>
> ---
>  drivers/gpu/drm/amd/amdgpu/amdgpu_vm.c | 221 
> +++++++++++++++++++++++++++++++++
>  1 file changed, 221 insertions(+)
>
> diff --git a/drivers/gpu/drm/amd/amdgpu/amdgpu_vm.c 
> b/drivers/gpu/drm/amd/amdgpu/amdgpu_vm.c
> index 416eccd9ea29..4007202585d4 100644
> --- a/drivers/gpu/drm/amd/amdgpu/amdgpu_vm.c
> +++ b/drivers/gpu/drm/amd/amdgpu/amdgpu_vm.c
> @@ -355,6 +355,227 @@ static struct amdgpu_vm_pt *amdgpu_vm_pt_parent(struct 
> amdgpu_vm_pt *pt)
>       return list_first_entry(&parent->va, struct amdgpu_vm_pt, base.bo_list);
>  }
>  
> +/**
> + * amdgpu_vm_pt_cursor - state for for_each_amdgpu_vm_pt
> + */
> +struct amdgpu_vm_pt_cursor {

A lot of functions below have an adev parameter. I wonder if it makes
sense to add that to the cursor structure. Maybe it doesn't matter. Many
of those small functions will be inlined anyway.

> +     uint64_t pfn;
> +     struct amdgpu_vm_pt *parent;
> +     struct amdgpu_vm_pt *entry;
> +     unsigned level;
> +};
> +
> +/**
> + * amdgpu_vm_pt_start - start PD/PT walk
> + *
> + * @adev: amdgpu_device pointer
> + * @vm: amdgpu_vm structure
> + * @start: start address of the walk
> + * @cursor: state to initialize
> + *
> + * Initialize a amdgpu_vm_pt_cursor to start a walk.
> + */
> +static void amdgpu_vm_pt_start(struct amdgpu_device *adev,
> +                            struct amdgpu_vm *vm, uint64_t start,
> +                            struct amdgpu_vm_pt_cursor *cursor)
> +{
> +     cursor->pfn = start;
> +     cursor->parent = NULL;
> +     cursor->entry = &vm->root;
> +     cursor->level = adev->vm_manager.root_level;
> +}
> +
> +/**
> + * amdgpu_vm_pt_descendant - got to child node
> + *
> + * @adev: amdgpu_device pointer
> + * @cursor: current state
> + *
> + * Walk to the child node of the current node.
> + * Returns:
> + * True if the walk was possible, false otherwise.
> + */
> +static bool amdgpu_vm_pt_descendant(struct amdgpu_device *adev,
> +                                 struct amdgpu_vm_pt_cursor *cursor)
> +{
> +     unsigned num_entries, shift, idx;
> +
> +     if (!cursor->entry->entries)
> +             return false;
> +
> +     BUG_ON(!cursor->entry->base.bo);

Is that just a sanity check? Doesn't seem like anything in this function
depends on this. In KFD we made a choice to replace all BUG_ONs with
other means of reporting problems. Mostly WARN_ON, which is just as
noisy, but easier to debug. In a function that already has a failure
mode, it just adds one more condition for the function to fail, so the
code calling it shouldn't need any modifications.

checkpatch.pl will issue a warning for all BUG_ONs to consider alternatives.

> +     num_entries = amdgpu_vm_num_entries(adev, cursor->level);
> +     shift = amdgpu_vm_level_shift(adev, cursor->level);
> +
> +     ++cursor->level;
> +     idx = (cursor->pfn >> shift) % num_entries;

& (num_entries - 1)?

> +     cursor->parent = cursor->entry;
> +     cursor->entry = &cursor->entry->entries[idx];
> +     return true;
> +}
> +
> +/**
> + * amdgpu_vm_pt_sibling - go to sibling node
> + *
> + * @adev: amdgpu_device pointer
> + * @cursor: current state
> + *
> + * Walk to the sibling node of the current node.
> + * Returns:
> + * True if the walk was possible, false otherwise.
> + */
> +static bool amdgpu_vm_pt_sibling(struct amdgpu_device *adev,
> +                              struct amdgpu_vm_pt_cursor *cursor)
> +{
> +     unsigned shift, num_entries;
> +
> +     /* Root doesn't have a sibling */
> +     if (!cursor->parent)
> +             return false;
> +
> +     /* Go to our parents and see if we got a sibling */
> +     shift = amdgpu_vm_level_shift(adev, cursor->level - 1);
> +     num_entries = amdgpu_vm_num_entries(adev, cursor->level - 1);
> +
> +     if (cursor->entry == &cursor->parent->entries[num_entries - 1])
> +             return false;
> +
> +     cursor->pfn += 1ULL << shift;
> +     cursor->pfn &= ~((1ULL << shift) - 1);
> +     ++cursor->entry;
> +     return true;
> +}
> +
> +/**
> + * amdgpu_vm_pt_ancestor - go to parent node
> + *
> + * @adev: amdgpu_device pointer

Doesn't really have an adev parameter.

> + * @cursor: current state
> + *
> + * Walk to the parent node of the current node.
> + * Returns:
> + * True if the walk was possible, false otherwise.
> + */
> +static bool amdgpu_vm_pt_ancestor(struct amdgpu_vm_pt_cursor *cursor)
> +{
> +     if (!cursor->parent)
> +             return false;
> +
> +     --cursor->level;
> +     cursor->entry = cursor->parent;
> +     cursor->parent = amdgpu_vm_pt_parent(cursor->parent);
> +     return true;
> +}
> +
> +/**
> + * amdgpu_vm_pt_next - get next PD/PT in hieratchy
> + *
> + * @adev: amdgpu_device pointer
> + * @cursor: current state
> + *
> + * Walk the PD/PT tree to the next node.
> + */
> +static void amdgpu_vm_pt_next(struct amdgpu_device *adev,
> +                           struct amdgpu_vm_pt_cursor *cursor)
> +{
> +     /* First try a newborn child */
> +     if (amdgpu_vm_pt_descendant(adev, cursor))
> +             return;
> +
> +     /* If that didn't worked try to find a sibling */
> +     while (!amdgpu_vm_pt_sibling(adev, cursor)) {
> +             /* No sibling, go to our parents and grandparents */
> +             if (!amdgpu_vm_pt_ancestor(cursor)) {
> +                     cursor->pfn = ~0ll;
> +                     return;
> +             }
> +     }
> +}
> +
> +/**
> + * amdgpu_vm_pt_first_leaf - get first leaf PD/PT
> + *
> + * @adev: amdgpu_device pointer
> + * @vm: amdgpu_vm structure
> + * @start: start addr of the walk
> + * @cursor: state to initialize
> + *
> + * Start a walk and go directly to the leaf node.
> + */
> +static void amdgpu_vm_pt_first_leaf(struct amdgpu_device *adev,
> +                                 struct amdgpu_vm *vm, uint64_t start,
> +                                 struct amdgpu_vm_pt_cursor *cursor)
> +{
> +     amdgpu_vm_pt_start(adev, vm, start, cursor);
> +     while (amdgpu_vm_pt_descendant(adev, cursor));
> +}
> +
> +/**
> + * amdgpu_vm_pt_next_leaf - get next leaf PD/PT
> + *
> + * @adev: amdgpu_device pointer
> + * @cursor: current state
> + *
> + * Walk the PD/PT tree to the next leaf node.
> + */
> +static void amdgpu_vm_pt_next_leaf(struct amdgpu_device *adev,
> +                                struct amdgpu_vm_pt_cursor *cursor)
> +{
> +     amdgpu_vm_pt_next(adev, cursor);
> +     while (amdgpu_vm_pt_descendant(adev, cursor));
> +}
> +
> +/**
> + * for_each_amdgpu_vm_pt_leaf - walk over all leaf PDs/PTs in the hierarchy
> + */
> +#define for_each_amdgpu_vm_pt_leaf(adev, vm, start, end, cursor)             
> \
> +     for (amdgpu_vm_pt_first_leaf((adev), (vm), (start), &(cursor));         
> \
> +          (cursor).pfn <= end; amdgpu_vm_pt_next_leaf((adev), &(cursor)))
> +
> +/**
> + * amdgpu_vm_pt_first_dfs - start a deep first search
> + *
> + * @adev: amdgpu_device structure
> + * @vm: amdgpu_vm structure
> + * @cursor: state to initialize
> + *
> + * Starts a deep first traversal of the PD/PT tree.
> + */
> +static void amdgpu_vm_pt_first_dfs(struct amdgpu_device *adev,
> +                                struct amdgpu_vm *vm,
> +                                struct amdgpu_vm_pt_cursor *cursor)
> +{
> +     amdgpu_vm_pt_start(adev, vm, 0, cursor);
> +     while (amdgpu_vm_pt_descendant(adev, cursor));
> +}
> +
> +/**
> + * amdgpu_vm_pt_next_dfs - get the next node for a deep first search
> + *
> + * @adev: amdgpu_device structure
> + * @cursor: current state
> + *
> + * Move the cursor to the next node in a deep first search.
> + */
> +static void amdgpu_vm_pt_next_dfs(struct amdgpu_device *adev,
> +                               struct amdgpu_vm_pt_cursor *cursor)
> +{
> +     if (!cursor->parent)
> +             cursor->entry = NULL;
> +     else if (amdgpu_vm_pt_sibling(adev, cursor))
> +             while (amdgpu_vm_pt_descendant(adev, cursor));
> +     else
> +             amdgpu_vm_pt_ancestor(cursor);
> +}
> +
> +/**
> + * for_each_amdgpu_vm_pt_dfs_safe - safe deep first search of all PDs/PTs
> + */
> +#define for_each_amdgpu_vm_pt_dfs_safe(adev, vm, cursor, entry)              
>         \
> +     for (amdgpu_vm_pt_first_dfs((adev), (vm), &(cursor)),                   
> \
> +          (entry) = (cursor).entry; (entry); (entry) = (cursor).entry,       
> \
> +          amdgpu_vm_pt_next_dfs((adev), &(cursor)))

I think this will find the first entry twice. You need to add an
amdgpu_vm_pt_next_dfs(...) call to the initializer.

Regards,
  Felix

> +
>  /**
>   * amdgpu_vm_get_pd_bo - add the VM PD to a validation list
>   *

_______________________________________________
amd-gfx mailing list
amd-gfx@lists.freedesktop.org
https://lists.freedesktop.org/mailman/listinfo/amd-gfx

Reply via email to