Am 03.04.19 um 08:33 schrieb wentalou:
amdgpu_bo_restore_shadow would assign zero to r if succeeded.
r would remain zero if there is only one node in shadow_list.
current code would always return failure when r <= 0.
restart the timeout for each wait was a rather problematic bug as well.
The value of tmo SHOULD be changed, otherwise we wait tmo jiffies on each loop.
Change-Id: I7e836ec7ab6cd0f069aac24f88e454e906637541
Signed-off-by: Wentao Lou <wentao....@amd.com>
Reviewed-by: Christian König <christian.koe...@amd.com>
---
drivers/gpu/drm/amd/amdgpu/amdgpu_device.c | 13 +++++++++----
1 file changed, 9 insertions(+), 4 deletions(-)
diff --git a/drivers/gpu/drm/amd/amdgpu/amdgpu_device.c
b/drivers/gpu/drm/amd/amdgpu/amdgpu_device.c
index c4c61e9..fcb3d95 100644
--- a/drivers/gpu/drm/amd/amdgpu/amdgpu_device.c
+++ b/drivers/gpu/drm/amd/amdgpu/amdgpu_device.c
@@ -3191,11 +3191,16 @@ static int amdgpu_device_recover_vram(struct
amdgpu_device *adev)
break;
if (fence) {
- r = dma_fence_wait_timeout(fence, false, tmo);
+ tmo = dma_fence_wait_timeout(fence, false, tmo);
dma_fence_put(fence);
fence = next;
- if (r <= 0)
+ if (tmo == 0) {
+ r = -ETIMEDOUT;
break;
+ } else if (tmo < 0) {
+ r = tmo;
+ break;
+ }
} else {
fence = next;
}
@@ -3206,8 +3211,8 @@ static int amdgpu_device_recover_vram(struct
amdgpu_device *adev)
tmo = dma_fence_wait_timeout(fence, false, tmo);
dma_fence_put(fence);
- if (r <= 0 || tmo <= 0) {
- DRM_ERROR("recover vram bo from shadow failed\n");
+ if (r < 0 || tmo <= 0) {
+ DRM_ERROR("recover vram bo from shadow failed, r is %ld, tmo is
%ld\n", r, tmo);
return -EIO;
}
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