This driver currently contains a repeated 500ms blocking delay call
which causes frequent major buffer underruns in PulseAudio. This patch
fixes this issue by replacing the blocking delay with a non-blocking
sleep call.

Signed-off-by: Yrjan Skrimstad <yr...@skrimstad.net>
---
 drivers/gpu/drm/amd/powerplay/hwmgr/smu7_hwmgr.c | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)

diff --git a/drivers/gpu/drm/amd/powerplay/hwmgr/smu7_hwmgr.c 
b/drivers/gpu/drm/amd/powerplay/hwmgr/smu7_hwmgr.c
index 048757e8f494..340afdbddc72 100644
--- a/drivers/gpu/drm/amd/powerplay/hwmgr/smu7_hwmgr.c
+++ b/drivers/gpu/drm/amd/powerplay/hwmgr/smu7_hwmgr.c
@@ -3494,7 +3494,7 @@ static int smu7_get_gpu_power(struct pp_hwmgr *hwmgr, u32 
*query)
                                                        ixSMU_PM_STATUS_95, 0);
 
        for (i = 0; i < 10; i++) {
-               mdelay(500);
+               msleep(500);
                smum_send_msg_to_smc(hwmgr, PPSMC_MSG_PmStatusLogSample);
                tmp = cgs_read_ind_register(hwmgr->device,
                                                CGS_IND_REG__SMC,
-- 
2.20.1

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