[AMD Official Use Only - General]

From the exposed workload hints:
+#define AMDGPU_CTX_WORKLOAD_HINT_NONE
+#define AMDGPU_CTX_WORKLOAD_HINT_3D
+#define AMDGPU_CTX_WORKLOAD_HINT_VIDEO
+#define AMDGPU_CTX_WORKLOAD_HINT_VR
+#define AMDGPU_CTX_WORKLOAD_HINT_COMPUTE

I guess the only option which we do not know how to use is HINT_VR, everything 
else is known. I find it a limitation of the stack that we can’t differentiate 
between a VR workload Vs 3D, coz at some time we might have to give high 
privilege or special attention to it when VR becomes more demanding, but for 
now, I can remove this one option from the patch:

+#define AMDGPU_CTX_WORKLOAD_HINT_VR
Regards
Shashank

From: Koenig, Christian <christian.koe...@amd.com>
Sent: 22 March 2023 15:29
To: Marek Olšák <mar...@gmail.com>
Cc: Christian König <ckoenig.leichtzumer...@gmail.com>; Sharma, Shashank 
<shashank.sha...@amd.com>; Deucher, Alexander <alexander.deuc...@amd.com>; 
Somalapuram, Amaranath <amaranath.somalapu...@amd.com>; 
amd-gfx@lists.freedesktop.org
Subject: Re: [PATCH v3 1/5] drm/amdgpu: add UAPI for workload hints to ctx ioctl

Well that sounds like being able to optionally set it after context creation is 
actually the right approach.

VA-API could set it as soon as we know that this is a video codec application.

Vulkan can set it depending on what features are used by the application.

But yes, Shashank (or whoever requested that) should come up with some code for 
Mesa to actually use it. Otherwise we don't have the justification to push it 
into the kernel driver.

Christian.
Am 22.03.23 um 15:24 schrieb Marek Olšák:
The hint is static per API (one of graphics, video, compute, unknown). In the 
case of Vulkan, which exposes all queues, the hint is unknown, so Vulkan won't 
use it. (or make it based on the queue being used and not the uapi context 
state) GL won't use it because the default hint is already 3D. That makes VAAPI 
the only user that only sets the hint once, and maybe it's not worth even 
adding this uapi just for VAAPI.

Marek

On Wed, Mar 22, 2023 at 10:08 AM Christian König 
<christian.koe...@amd.com<mailto:christian.koe...@amd.com>> wrote:
Well completely agree that we shouldn't have unused API. That's why I said we 
should remove the getting the hint from the UAPI.

But what's wrong with setting it after creating the context? Don't you know 
enough about the use case? I need to understand the background a bit better 
here.

Christian.
Am 22.03.23 um 15:05 schrieb Marek Olšák:
The option to change the hint after context creation and get the hint would be 
unused uapi, and AFAIK we are not supposed to add unused uapi. What I asked is 
to change it to a uapi that userspace will actually use.

Marek

On Tue, Mar 21, 2023 at 9:54 AM Christian König 
<ckoenig.leichtzumer...@gmail.com<mailto:ckoenig.leichtzumer...@gmail.com>> 
wrote:
Yes, I would like to avoid having multiple code paths for context creation.

Setting it later on should be equally to specifying it on creation since we 
only need it during CS.

Regards,
Christian.
Am 21.03.23 um 14:00 schrieb Sharma, Shashank:

[AMD Official Use Only - General]

When we started this patch series, the workload hint was a part of the ctx_flag 
only,
But we changed that after the design review, to make it more like how we are 
handling PSTATE.

Details:
https://patchwork.freedesktop.org/patch/496111/

Regards
Shashank

From: Marek Olšák <mar...@gmail.com><mailto:mar...@gmail.com>
Sent: 21 March 2023 04:05
To: Sharma, Shashank <shashank.sha...@amd.com><mailto:shashank.sha...@amd.com>
Cc: amd-gfx@lists.freedesktop.org<mailto:amd-gfx@lists.freedesktop.org>; 
Deucher, Alexander 
<alexander.deuc...@amd.com><mailto:alexander.deuc...@amd.com>; Somalapuram, 
Amaranath 
<amaranath.somalapu...@amd.com><mailto:amaranath.somalapu...@amd.com>; Koenig, 
Christian <christian.koe...@amd.com><mailto:christian.koe...@amd.com>
Subject: Re: [PATCH v3 1/5] drm/amdgpu: add UAPI for workload hints to ctx ioctl

I think we should do it differently because this interface will be mostly 
unused by open source userspace in its current form.

Let's set the workload hint in drm_amdgpu_ctx_in::flags, and that will be 
immutable for the lifetime of the context. No other interface is needed.

Marek

On Mon, Sep 26, 2022 at 5:41 PM Shashank Sharma 
<shashank.sha...@amd.com<mailto:shashank.sha...@amd.com>> wrote:
Allow the user to specify a workload hint to the kernel.
We can use these to tweak the dpm heuristics to better match
the workload for improved performance.

V3: Create only set() workload UAPI (Christian)

Signed-off-by: Alex Deucher 
<alexander.deuc...@amd.com<mailto:alexander.deuc...@amd.com>>
Signed-off-by: Shashank Sharma 
<shashank.sha...@amd.com<mailto:shashank.sha...@amd.com>>
---
 include/uapi/drm/amdgpu_drm.h | 17 +++++++++++++++++
 1 file changed, 17 insertions(+)

diff --git a/include/uapi/drm/amdgpu_drm.h b/include/uapi/drm/amdgpu_drm.h
index c2c9c674a223..23d354242699 100644
--- a/include/uapi/drm/amdgpu_drm.h
+++ b/include/uapi/drm/amdgpu_drm.h
@@ -212,6 +212,7 @@ union drm_amdgpu_bo_list {
 #define AMDGPU_CTX_OP_QUERY_STATE2     4
 #define AMDGPU_CTX_OP_GET_STABLE_PSTATE        5
 #define AMDGPU_CTX_OP_SET_STABLE_PSTATE        6
+#define AMDGPU_CTX_OP_SET_WORKLOAD_PROFILE     7

 /* GPU reset status */
 #define AMDGPU_CTX_NO_RESET            0
@@ -252,6 +253,17 @@ union drm_amdgpu_bo_list {
 #define AMDGPU_CTX_STABLE_PSTATE_MIN_MCLK  3
 #define AMDGPU_CTX_STABLE_PSTATE_PEAK  4

+/* GPU workload hints, flag bits 8-15 */
+#define AMDGPU_CTX_WORKLOAD_HINT_SHIFT     8
+#define AMDGPU_CTX_WORKLOAD_HINT_MASK      (0xff << 
AMDGPU_CTX_WORKLOAD_HINT_SHIFT)
+#define AMDGPU_CTX_WORKLOAD_HINT_NONE      (0 << 
AMDGPU_CTX_WORKLOAD_HINT_SHIFT)
+#define AMDGPU_CTX_WORKLOAD_HINT_3D        (1 << 
AMDGPU_CTX_WORKLOAD_HINT_SHIFT)
+#define AMDGPU_CTX_WORKLOAD_HINT_VIDEO     (2 << 
AMDGPU_CTX_WORKLOAD_HINT_SHIFT)
+#define AMDGPU_CTX_WORKLOAD_HINT_VR        (3 << 
AMDGPU_CTX_WORKLOAD_HINT_SHIFT)
+#define AMDGPU_CTX_WORKLOAD_HINT_COMPUTE   (4 << 
AMDGPU_CTX_WORKLOAD_HINT_SHIFT)
+#define AMDGPU_CTX_WORKLOAD_HINT_MAX      AMDGPU_CTX_WORKLOAD_HINT_COMPUTE
+#define AMDGPU_CTX_WORKLOAD_INDEX(n)      (n >> AMDGPU_CTX_WORKLOAD_HINT_SHIFT)
+
 struct drm_amdgpu_ctx_in {
        /** AMDGPU_CTX_OP_* */
        __u32   op;
@@ -281,6 +293,11 @@ union drm_amdgpu_ctx_out {
                        __u32   flags;
                        __u32   _pad;
                } pstate;
+
+               struct {
+                       __u32   flags;
+                       __u32   _pad;
+               } workload;
 };

 union drm_amdgpu_ctx {
--
2.34.1



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