Use the regular fbdev helpers for framebuffer I/O instead of DRM's helpers. Tegra does not use damage handling, so DRM's fbdev helpers are mere wrappers around the fbdev code.
By using fbdev helpers directly within each DRM fbdev emulation, we can eventually remove DRM's wrapper functions entirely. v4: * use initializer macros for struct fb_ops v2: * use FB_SYS_HELPERS option Signed-off-by: Thomas Zimmermann <tzimmerm...@suse.de> Cc: Thierry Reding <thierry.red...@gmail.com> Cc: Mikko Perttunen <mperttu...@nvidia.com> Cc: Jonathan Hunter <jonath...@nvidia.com> --- drivers/gpu/drm/tegra/Kconfig | 1 + drivers/gpu/drm/tegra/fbdev.c | 8 +++----- 2 files changed, 4 insertions(+), 5 deletions(-) diff --git a/drivers/gpu/drm/tegra/Kconfig b/drivers/gpu/drm/tegra/Kconfig index 56453ca277c2..498313778175 100644 --- a/drivers/gpu/drm/tegra/Kconfig +++ b/drivers/gpu/drm/tegra/Kconfig @@ -12,6 +12,7 @@ config DRM_TEGRA select DRM_KMS_HELPER select DRM_MIPI_DSI select DRM_PANEL + select FB_SYS_HELPERS if DRM_FBDEV_EMULATION select TEGRA_HOST1X select INTERCONNECT select IOMMU_IOVA diff --git a/drivers/gpu/drm/tegra/fbdev.c b/drivers/gpu/drm/tegra/fbdev.c index dca9eccae466..e74d9be981c7 100644 --- a/drivers/gpu/drm/tegra/fbdev.c +++ b/drivers/gpu/drm/tegra/fbdev.c @@ -8,6 +8,7 @@ */ #include <linux/console.h> +#include <linux/fb.h> #include <linux/vmalloc.h> #include <drm/drm_drv.h> @@ -58,12 +59,9 @@ static void tegra_fbdev_fb_destroy(struct fb_info *info) static const struct fb_ops tegra_fb_ops = { .owner = THIS_MODULE, + __FB_DEFAULT_SYS_OPS_RDWR, DRM_FB_HELPER_DEFAULT_OPS, - .fb_read = drm_fb_helper_sys_read, - .fb_write = drm_fb_helper_sys_write, - .fb_fillrect = drm_fb_helper_sys_fillrect, - .fb_copyarea = drm_fb_helper_sys_copyarea, - .fb_imageblit = drm_fb_helper_sys_imageblit, + __FB_DEFAULT_SYS_OPS_DRAW, .fb_mmap = tegra_fb_mmap, .fb_destroy = tegra_fbdev_fb_destroy, }; -- 2.40.1