You need something on the other end accepting a connection request on
port 5554.  In your case, run the emulator first.

On Apr 9, 9:16 pm, "[EMAIL PROTECTED]" <[EMAIL PROTECTED]> wrote:
> Hi All,
>
> Inhttp://groups.google.com/group/android-beginners/browse_thread/thread...
> Digit suggested:
>
> |  you typically access the console by doing "telnet localhost 5554",
> but the
> |  cool thing is that you can also do that programmatically. what I
> mean is
> |  that your program can do the following:
> |  1/ connect to TCP port 5554 on localhost
> |  2/ write the command "sms send <senderPhoneNumber> <textMessage>"
> followed
> |  by a newline character (i.e. '\n') followed by "quit\n"
> |  3/ read any answer character from the connection (necessary on
> Windows to
> |  avoid really weird Winsock-specific socket shutdown issues) until
> you
> |  encounter an error (which means the connection was closed)
>
> I'm having trouble with Step 1/.  I get "Connection Refused" when I
> try the following simple test:
> public class TestConsoleConnect
> {
>         public static void main(String[] args){
>                 InetAddress lh = null;
>                 Socket skt = null;
>                 try {
>                         lh = InetAddress.getLocalHost();
>                 } catch (UnknownHostException uhe){  }
>                 try {
>                         skt = new Socket( lh,  5554);
>                 } catch (IOException ioe) {
> System.out.println(ioe);
>                 } finally { try { if (skt != null){ skt.close(); }
>                                                 } catch (Exception e){ }      
> }
>         }
>
> }
>
> I'm running on Mac OS X 10.5 with SDK m5-rc15_mac-x86.
> What am I missing or misunderstanding?
> Thanks in advance,
> Ken Bowen
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