I eventually got it working by placing the resources into the assets folder and used
AssetManager assetManager = getResources().getAssets(); return assetManager.open(path); Where path was simply the filename. Will try to move it to the raw folder if that's the better way to do it. On Jun 16, 12:03 am, Mark Murphy <[EMAIL PROTECTED]> wrote: > aclelland wrote: > > I've got a large word list which I want to read into my application > > but I'm having trouble working out where I should put it. I've tried > > in the /res/values/ folder but the compilers wants XML files. > > > Could someone tell me which folder to put these text resources into > > and if I should be using > > getResources().openRawResource(ID); > > to load the text file in via an InputStream. > > If you want to use openRawResource(), you want to put the file in > /res/raw/. This directory is not automatically created by > activityCreator.py when you create the project, so you'll need to add it > yourself. > > -- > Mark Murphy (a Commons Guy)http://commonsware.com > Warescription: All titles, revisions, & ebook formats, just $35/year --~--~---------~--~----~------------~-------~--~----~ You received this message because you are subscribed to the Google Groups "Android Beginners" group. To post to this group, send email to android-beginners@googlegroups.com To unsubscribe from this group, send email to [EMAIL PROTECTED] Announcing the new M5 SDK! http://android-developers.blogspot.com/2008/02/android-sdk-m5-rc14-now-available.html For more options, visit this group at http://groups.google.com/group/android-beginners?hl=en -~----------~----~----~----~------~----~------~--~---