this.setBackgroundDrawable(this.getResources().getDrawable
(R.drawable.android));
          // Load our "Ball"
          this.mySprite = this.getResources().getDrawable
(R.drawable.world);

 if (mySpritePos.x >= this.getWidth() - mySprite.getBounds().width())
          {
               this.myXDirection = HorizontalDirection.LEFT;
          } else if (mySpritePos.x <= 0) {
               this.myXDirection = HorizontalDirection.RIGHT;
          }


Can Any body explain clearly about this

diff b/t this.getWidth()
and mySprite.getWidth()


its a stupid ques but please consider and give the ans


thanks in advance
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