Trying to reply again... it didn't show up last time.

I actually stopped right after this and started reading the java
tutorial on sun's website. It's very enlightening.

Is this something that should be reported somewhere?

On Nov 12, 5:38 pm, Indicator Veritatis <[email protected]> wrote:
> Or so I thought on first reading. But no, I was misled by the small
> frame in the tutorial. Now that I have it running in the emulator
> myself, I see the exact same thing you saw.
>
> OTOH, the behavior is closer to what is to be expected (based on the
> tutorial) if you change from the default only the weight in the green
> band, changing from 1 to 2: then the green band is approximately twice
> as big as the red and blue, but the yellow falls somewhere in between!
>
> It looks like the layout manager is not perfect.
>
> On Nov 12, 5:19 pm, Indicator Veritatis <[email protected]> wrote:
>
> > Hi-
>
> > The most likely explanation is that you did not modify the weight you
> > thought you did. The very first occurrence of the layout_weight
> > attribute is in the outermost LinearLayout, so it applies to the
> > entire screen, not to the upper half alone (the color bands). To
> > change the weight only for the latter, you need to change the SECOND
> > occurrence of the layout_weight attribute.
>
> > Of course, that still doesn't explain the reverse behavior you
> > described, but at least it is a start.
>
> > Now concerning your background: it is impressive that you have made
> > this much progress in Android w/o an OOP background, but you will make
> > it much easier on yourself if you take the time out to learn at least
> > the elements of OOP using Java before putting too much effort into
> > Android. All the Android documentation and tutorials do assume a
> > fairly high level of familiarity with these elementary facts about
> > Java.
>
> > On Nov 11, 3:09 pm, maximus-dev <[email protected]> wrote:
>
> > > Hi Everyone...
>
> > > Very short background... I'm currently a C developer (not C++
> > > unfortunately... so no experience with OOP) who writes homebrew for
> > > the nintendo DS. I'm exploring moving away from that platform and
> > > towards the Android.
>
> > > That said, I'm doing as suggested at the end of the LinearLayout View
> > > tutorial and modifying the weight values to see how it affects the
> > > size of the columns and rows. The structure seemed very simple, so it
> > > seemed obvious that modifying the first weight (the top half) to 2
> > > should give the top section 2/3rds of the screen and the bottom only
> > > 1/3rd. Instead... it appeared to be reversed... the upper area had
> > > become the smaller third (this is in the emulator... I do not have
> > > actual hardware yet).
>
> > > I tested the same idea on the color columns and the more expected
> > > result occured... the columns with greater weight were now wider and
> > > seemed to take up the correct fractional area of the screen.
>
> > > Any particular reason for this behavior?
>
> > > Thanks everyone,
> > > Jeremiah

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