Hi everyone
on Android 11, I want to use swiftshader( libEGL_swiftshader.so, libGLESv1_CM_swiftshader.so, libGLESv2_swiftshader.so) to replace /vendor/lib/egl ( libEGL_***.so, libGLESc1_CM_***.so, libGLESv2_***.so ) I know it sound wired, but for some reasons I'm trying to not use the vendor provided lib/GPU device on android , and that's why I'm testing swiftshader with default configuration ( mmm ./external/swiftshader ). Screen displaying: after entering the launcher, bootanimation will be restarted. Fatal: signal 11 (SIGSEGV), code 2 (SEGV_ACCERR) / signal 11 (SIGSEGV), code 1 (SEGV_MAPERR) Can you give me some advice ,thanks very much -- -- You received this message because you are subscribed to the "Android Building" mailing list. To post to this group, send email to android-building@googlegroups.com To unsubscribe from this group, send email to android-building+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-building?hl=en --- You received this message because you are subscribed to the Google Groups "Android Building" group. To unsubscribe from this group and stop receiving emails from it, send an email to android-building+unsubscr...@googlegroups.com. To view this discussion on the web visit https://groups.google.com/d/msgid/android-building/26501740-ff55-4285-8d0d-afd283206df2n%40googlegroups.com.