Hello all,

my apologies for misplaced announcement, but i though it
would make sense - while waiting for real Android-phones to arrive:

one can already start porting and distributing their
Android app as standalone Linux/Windows desktop app,
or even as web app (using standard Android APIs+xml, no code mods.)


http://code.google.com/p/drine/

I'm letting you know about Dr.i.n.e project - Drine Is Not An Emulator

The above project page contains source code (Apache 2.0 license),
sample code and demos, some screenshots, design docs (incomplete)

brief outline of Android features currently supported by Drine lib:

* loading resources from Xml:
  UI-layouts, drawables, NinePatchDrawbles, strings, raw

* supported layouts:
   linearlayout, table row, tablelayout


* Activity, Dialog, WebView, canvas, fonts, sqlite-db/cursors, view
hierarchy handling, events, focus, bitmaps,
  input controls, etc etc  (there's long list of what's already
supported, but the yet
  much much longer is the "unsupported" list android of APIs. More
  details in the docs)

* UI-bridges: Drine-SWT for Windows/Linux (uses IBM's SWT), AWTk - for
the web (i nicked it "AWTk - Android Web Toolkit"),
  features Android Activities servlet which executes activity in any
J2EE servlet-container, talks to ATWk's javascript
  code on the browser which renders Android's UI and graphics in
DHMTL, dispatches UI/App-events back and forth via ajax

* (A good way check if Drine is useful for you, is to try and compile
  your own ADC entry app against Drine's classes, and see how far can
it go.
  Complete list of supported classes you can find here: )

I was also quite frustrated with "19%... ADB hang-ups" in Eclipse
(happens in 1 out of 4-7runs),
it was bad enough for me (taking away way too much time from
developing
my own adc entry - R2GR), so I started this Android API emulation
project to
save time and frustration i was having. It turned out to be a big
undertaking, but it was fun and saved me tons of time as April 14th
was approaching…
(my app starts up in less then 1second via Drine libs, debugging is
painless
and fast, etc)

May be some developers will find it useful,
particularly in the context of "What to do with my app after Android
Challenge I ?"

The project is still in alpha, im hoping some of you will find
it useful, try it, and may be even contribute to it, e.g. i imagine
someone
could come and contribute a UI-bridge for Drine to use pure Android's
APIs on
some "other" phones, e.g. on Nokia tablet N810


sorry for being not quite on topic, if you have questions,
please post them here, i'll try my best to answer

Aleksandras
    (let us hope there's still a lot of life and coding after
ADC... :)

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