Sorry about that.  I guess if I had my apps on Windows Mobile I would
be, but I don't.

Who is actually using JVending now?

I ask because I had thought of integrating it into my E-Commerce
program at one point long ago.

Thanks for you comments about my game library.  While games do sell
well I don't have a way to get to market.  I do have 2 more prototypes
that I will probably release unfinished soon.  Just to show off more
types of games that my development kit is designed for.  Platform and
MultiPlayer.  The only thing left will be Isometric and 3D which I
will probably not do unless something comes along.

On May 12, 3:52 pm, "Shane Isbell" <[EMAIL PROTECTED]> wrote:
> On Mon, May 12, 2008 at 1:39 PM, tberthel <[EMAIL PROTECTED]>
> wrote:
>
>
>
> > "Would there be interest in these additional content types? "
>
> > I guess my point was I have not found any interest, but that doesn't
> > mean you won't.
>
> I'm not porting my application but rather asking if people want to port
> their apps, would they have an interest in me adding support in JVending for
> stocking and delivery of content types like Windows Mobile. The
> infrastructure is all there, so it's pretty easy.
>
>
>
> > To me the question would be:
>
> > Will porting to Windows Mobile get you more investment?
>
> > If the answer is yes then do it.  If not then ask yourself why if not
> > for money.
>
> > For me it's a love for programming and building a robot army to gain
> > my freedom.
>
> Sounds a little scary. I actually like your arcade games (reminds my of
> Atari and c64) and regardless of what this group thinks, such games sell
> amazingly well.
>
> Shane
>
> You may have your own reasons other than money, but then
>
> > that would be your own interest instead of others.
>
> > On May 12, 3:24 pm, tberthel <[EMAIL PROTECTED]> wrote:
> > > All my stuff supports Applets, J2ME, and Android.
>
> > >http://allbinary.axspace.com/
>
> > > I use the Applets to show off what will run on mobile devices.
>
> > > Sadly, I never had the money or support to get my stuff marketed or
> > > certified.  While I had tested an older version of my library on a
> > > phone I was never able to make it to market since sites like Handango
> > > and others stopped or never supported J2ME and the telecoms want money
> > > for certification.
>
> > > I was actually expecting to win and use the money to get my stuff sold
> > > on real hardware.  Oh well.
>
> > > I am looking into building a robotics API and building robots
> > > instead.  I was thinking of toys initially and selling them on eBay
> > > and such since I have no money.
>
> > > Suffice it to say I have several hundred thousand lines of code in
> > > several closed source projects with no prospects.
>
> > > I can't buy and IPhone, but I imagine the testing would be the same as
> > > any phone.  No more Cocoa for me probably.
>
> > > On May 12, 1:25 pm, "Shane Isbell" <[EMAIL PROTECTED]> wrote:
>
> > > > I'm interested in how many people are porting their applications to
> > Java ME,
> > > > iPhone and/or Windows Mobile.
>
> > > > The reason I ask is because JV handles Android/Java ME now, but could
> > easily
> > > > be extended for Windows Mobile, possibly iPhone for OTA content
> > delivery.
> > > > Would there be interest in these additional content types?
>
> > > > Shane
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