> Nixarn, > Hard to say much about your game simply based on screen shots. Could > you describe it in detail? > > Thanks
Well, so as one guy already figured out, the ship moves forward constantly, and you control it by shooting the rope, either up/down/ left/right or use the touchscreen. Works well, I've worked in the mobile game industry for over a year, and too much action (as in button mashing) does not work well at all, so I think this works quite well. So that's the basic idea, the rope works like the ninja rope in worms. Then we got story of an Asteroid nearing Earth but suddenly stopping before it hits, so a space shuttle is sent to explore it but it's lost. Your mission is to save the astronauts lost (basically, save X astronauts, find exit), although the levels get more varied, I'm not gonna give away everything. And as one screenshot suggests, it's no ordinary asteroid. And then there's a quickplay mode where you should collect stars and once you've collected some starts the game speeds up. Niklas --~--~---------~--~----~------------~-------~--~----~ You received this message because you are subscribed to the Google Groups "Android Challenge" group. To post to this group, send email to [email protected] To unsubscribe from this group, send email to [EMAIL PROTECTED] For more options, visit this group at http://groups.google.com/group/android-challenge?hl=en -~----------~----~----~----~------~----~------~--~---
