> Would this game "sell" to you in the magic 30 seconds pitch of
> experience with the game !?
>
> (I mean just by looking at the pictures, because animated I'm sure it
> would make a greater impression)

I love games like this.  I would certainly play it if it was free but
when you say "sell" are you wanting to release it commercially?

If you want to release commercially I'd say have a look at some
current Java ME puzzle games to see where the bar currently sits - it
is pretty high.  For commercial games on Android I think you will need
to exceed Java ME production levels - the head of Glu (top 3 Java ME
publisher) has already been talking up Android so I think you will see
big publishers moving in very quickly.

If you want to go commercial here are some ideas to consider:
1) Constantly animated with lots of eye candy
2) More modes of play e.g. puzzle mode, time challenge mode, different
goals
3) A level editor to allow users to make their own levels

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