Using scale(0.5f, 0.5f) just means that the text will be drawn at half its size, not that it will be drawn to fit in a rectangle that is half the size of the screen. It depends on the length of the text you are drawing, the font size and the type face you are using.
On Thu, Apr 3, 2008 at 11:41 PM, freeanderson <[EMAIL PROTECTED]> wrote: > > hello, > > i'm using bitmap object to draw text like below step. > first, i use the bitmapCanvas.scale(sx, sy); > second, text strings are drawn on the bitmap object. > third, i draw the bitmap object to the real canvas by using > canvas.drawBitmap(..). > but sometimes text size is not fit to area when i change zoom in/out > value. > > for example, now the screen size is 320x400 and i use > bitmapCanvas.scale(0.5f, 0.5f); and if i draw text > (ex: canvas.draw("iiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiii....");) > then the text has to be drawn in rect of 160x200 however it's drawn > over the 160px. > it's unstable by zoom value and it depends on current typeface. > will this android bug be fixed? > > Thank you. > andy > > > > -- Romain Guy www.curious-creature.org --~--~---------~--~----~------------~-------~--~----~ You received this message because you are subscribed to the Google Groups "Android Developers" group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to [EMAIL PROTECTED] Announcing the new M5 SDK! http://android-developers.blogspot.com/2008/02/android-sdk-m5-rc14-now-available.html For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -~----------~----~----~----~------~----~------~--~---