It should be a lot faster than that, but knowing the emulator is a
resource-hog, my first question is what kind of computer are you using
for dev work?

On Apr 5, 8:49 pm, Anil <[EMAIL PROTECTED]> wrote:
> The same operation in Java Swing is almost instantaneous.
>
> On Apr 4, 6:57 pm, Anil <[EMAIL PROTECTED]> wrote:
>
> > 35x35 pixels. this is just the audio 'speaker' icon on a button.
>
> > On Apr 4, 11:28 am, hackbod <[EMAIL PROTECTED]> wrote:
>
> > > On Apr 4, 5:44 am, Anil <[EMAIL PROTECTED]> wrote:
>
> > > > No, it is a small image: 863 bytes
> > > > The second time, I have already removed it from the layout, and am
> > > > calling getImageResource again, so I am surprised it is much quicker.
>
> > > Resources are cached.  The primary difference between the two runs is
> > > most likely image loading.
>
> > > Btw, it's not just the file size of the image that matters, but also
> > > the size of the bitmap it uncompresses to.
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