On Aug 10, 1:47 pm, OldSkoolMark <m...@sublimeslime.com> wrote:

> > As for testing it in the field, our recommendation is to just register an
> > anonymous Google account and buy your own app. You can always return it
> > within 24 hours and not get charged.
>
> I'd like to test the licensing support BEFORE making the app publicly
> available. I don't want to punish early adopters with licensing
> errors.

I'd say you could keep that window pretty small. Get your test account
ready, upload the app, purchase it from the test account, then
immediately unpublish it. For extra safety, give it a description for
this short period of "TEST APP - DO NOT PURCHASE", and maybe a good
high price, $50 or more. Just make sure you refund it with 24 hours!

> The logic behind not providing any server extras for a signed
> in developer eludes me.

I can see it both ways. It's good to be able to disable caching for
development, but it would be nice to be able to test the live
configuration without the test-account-purchase rigmarole.

String

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