I've been using the ActivityGroup class in my project for some time
now but today I encountered a bug in the framework (http://
code.google.com/p/android/issues/detail?id=10083) that's preventing me
from using the destroyActivity method. The fix for the bug is simple
and I'm wondering if its safe to just fix the bug and copy the
ActivityGroup (and dependent classes) into my project and use it
locally instead of from the Android frameworks?

In general, would modifying Android frameworks and using them locally
in a project break future compatibility or backfire in other ways?

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