I've been using the ActivityGroup class in my project for some time now but today I encountered a bug in the framework (http:// code.google.com/p/android/issues/detail?id=10083) that's preventing me from using the destroyActivity method. The fix for the bug is simple and I'm wondering if its safe to just fix the bug and copy the ActivityGroup (and dependent classes) into my project and use it locally instead of from the Android frameworks?
In general, would modifying Android frameworks and using them locally in a project break future compatibility or backfire in other ways? -- You received this message because you are subscribed to the Google Groups "Android Developers" group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en