I can't  think of a problem with that. Do you see anything weird?

-Kumar Bibek
http://techdroid.kbeanie.com

On Sep 9, 12:44 am, OldSkoolMark <m...@sublimeslime.com> wrote:
> I've been using code like:
>
> activity.finish();
> activity.startActivity(new Intent(activity, activity.getClass()));
>
> in two places: onResume(), and in an onClick() method of an
> AlertDialog. I'm getting the desired results when the code is called
> from onClick(), but I get mysterious null pointer exceptions while the
> runtime is trying to execute my onPause(). Is calling finish() from
> within one of the Activity lifecycle callbacks always a bad idea?
>
> This code makes me nervous even though it works in the onClick().
> After I call activity.finish(), I would think activity is in a
> questionable state by the time activity.startActivity() is invoked.
> Seems like an invitation to race conditions.
>
> My use case is setting UI preferences (e.g. a different layout) in a
> PreferenceActivity. When I return to the main activity's onResume(), I
> check for preference changes and if a new layout is requested, I use
> the code snippet above.
>
> Alternative design approaches would also be greatly appreciated.

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