You'll need to remove everything using renderscript (such as 3d all apps);
that is a private API that is still underdevelopment and thus highly in
flux.  You could try implementing 3d all apps with the SDK OpenGL ES APIs.

On Wed, Sep 8, 2010 at 1:45 AM, mani <[email protected]> wrote:

> Hi all,
>
> I wanted to modifyl the default Launcher2 app and tried to work
> through the code flow by debugging in eclipse with android SDK.
>
> When i brough the whole code from packages/apps/launcher2, i could see
> certain imports are not recogonized in android SDK.
>
> Is it the apis from renderscript are private ? Not exposed in android
> SDK ?
>
> What is the best solution to work Lancher2 and debug it to understand
> more..?
> Please share some suggestions...!!
>
>
> Thanks,
> Mani
>
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-- 
Dianne Hackborn
Android framework engineer
[email protected]

Note: please don't send private questions to me, as I don't have time to
provide private support, and so won't reply to such e-mails.  All such
questions should be posted on public forums, where I and others can see and
answer them.

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