Hi all,

Are there any limits on the number of threads or any constraints
on how the emulator (under Eclipse) schedules the application
threads? I get suspended threads that don't really wait on anything
but rather get bumped out from execution time ... I will try using the
Debug class to get some statistics on the thread alloc etc. even
though
the DDMS does that already.

One example is, I have a simple class that simply prints a '.' every
3 seconds - well, the LogCat shows the emulator collecting garbage
objects but the thread is suspended and does not print the '.' ... I
may
be missing something simple here

Thanks

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