Hi all, Are there any limits on the number of threads or any constraints on how the emulator (under Eclipse) schedules the application threads? I get suspended threads that don't really wait on anything but rather get bumped out from execution time ... I will try using the Debug class to get some statistics on the thread alloc etc. even though the DDMS does that already.
One example is, I have a simple class that simply prints a '.' every 3 seconds - well, the LogCat shows the emulator collecting garbage objects but the thread is suspended and does not print the '.' ... I may be missing something simple here Thanks -- You received this message because you are subscribed to the Google Groups "Android Developers" group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en