Let's say I need to download and display 10 small thumbnail JPG images
quickly.
One way to do that is to concat together an HTML doc with several <img
src="...jpg"/> elements
and load the document into WebView. The underlying C++ written WebKit
is really fast in loading all the images
in parallel, allocating memory for them, caching and displaying them.

I have not yet figured out a way to do it as quickly in Android's Java
using eg. ImageViews.
I tried multiple threads (not sure how many does it make sense to
run)...
Is it the case that programming this task in Java will always be
slower than WebKit?
-- because of less efficient threading, memory allocation, internal
image representations?
For obvious reasons I would prefer to use Android's native widgets to
generating HTML for WebView.
What are your experiences, ideas on this issue?
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