Let's say I need to download and display 10 small thumbnail JPG images quickly. One way to do that is to concat together an HTML doc with several <img src="...jpg"/> elements and load the document into WebView. The underlying C++ written WebKit is really fast in loading all the images in parallel, allocating memory for them, caching and displaying them.
I have not yet figured out a way to do it as quickly in Android's Java using eg. ImageViews. I tried multiple threads (not sure how many does it make sense to run)... Is it the case that programming this task in Java will always be slower than WebKit? -- because of less efficient threading, memory allocation, internal image representations? For obvious reasons I would prefer to use Android's native widgets to generating HTML for WebView. What are your experiences, ideas on this issue? --~--~---------~--~----~------------~-------~--~----~ You received this message because you are subscribed to the Google Groups "Android Developers" group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to [EMAIL PROTECTED] For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -~----------~----~----~----~------~----~------~--~---