Hi there, I need to work on OpenGL ES 2.0 for android. As a first step I tried compiling APIDemo application available in sample directory that comes with SDK. And my observations are as follows:
1) Android-8 SDK has extended OpenGL ES 2.0 class/APIs that are not available on earlier releases. 2) APIDemo application has been updated to demonstrate the opengl.android.gles20 class/API usage. But over reading many postings on opengl.android.gles20, I see that many people say that OpenGL ES 2.0 applications cannot be run on emulator and such application need real hardware. But I was able to run the API demo application on emulator as well. So I am really confused why it is said that we cannot run the 2.0 applicaiton on emulator? Can anyone explain me? Thanks in advance! -- You received this message because you are subscribed to the Google Groups "Android Developers" group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en