About 24 hours after a buyer has purchased the app, their payment will
have gone through and you can use the Checkout console to issue a full
or partial refund.  I have a separate system for distributing my app
to beta testers, but I have used this method in a few cases as well.

-SJ

On Wed, Oct 6, 2010 at 4:20 AM, Adam Hammer <adamhamm...@gmail.com> wrote:
> Well, the Apks are just content providers, no activities or
> interactive services (other then the ContentResolver interfaces). So
> no place for a splash screen in them.
>
> I have a ContentProvider that supplies information about resources in
> the apk file that can be accessed, each package inherits this class
> and exposes a new authority with access to new resources.
>
> My first purchase turned into a return 4 hours later. I'm sure it's
> just a pirate and my stuff is already leaked to the real world.
> Luckily I didn't publish anything of great value to the market. I
> emailed the 1st purchaser a few hours after purchase to make sure
> everything went ok, and then again after the refund. No response to
> either email.
>
> I'm attempting to integrate market licensing to this, that way I can
> prevent cheap bastards from doing a purchase & return and keeping the
> item and then giving it away for free. With Market Licensing I can
> also put my friends on test accounts for the time being.
>
> I am thinking you might be able to let them put the purchase through
> and then give them a refund without deactivation, but I dunno yet
> because the one guy who bought it already got a refund.
>
>
> No
>
> On Oct 5, 9:09 pm, Chris Stratton <cs07...@gmail.com> wrote:
>> Why don't you just put the giftee's name on a splash screen?  (and
>> maybe also somewhere else, not in plaintext)
>>
>> On Oct 5, 9:52 pm, Adam Hammer <adamhamm...@gmail.com> wrote:
>>
>>
>>
>> > Is there a way to gift a paid app if you are the developer?
>>
>> > I want to gift VIA the android market. I don't want to give apk's in
>> > the wild, and I might want to use Market Authorization on the gifted
>> > apk's (although I suppose if I can just handle market authorization I
>> > can send the secure apk, I just don't want to mail insecure ones out).
>
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