I'm in the beginning process of creating my first 2d game and it's a puzzle game (sort of like bejeweled) where I would have 7 different images randomly spread out across in a 7x7 grid totaling 49 images total. Basically there would be a way to match pieces and make them disappear, then the pieces above would fill the new empty spaces, and then new random pieces would appear to fill the gaps left at the top of the screen.
I have been struggling with this I know how to load images etc. but I cant seem to wrap my head around getting the basic getting this basic structure set up where it's actually usable. I cannot find any tutorials etc that cover this sort of thing. If someone could give me any pointers, or point me in a direction that my fill in the gaps for what I am looking for that would be greatly appreciated. Thanks, Al -- You received this message because you are subscribed to the Google Groups "Android Developers" group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en