I'm working on the same issue. My Activity takes some time to calculate the graphics that will be displayed, about 3 seconds in some complex cases. That's just long enough that the user often hits the button again. If an hourglass is not an option, I suppose I can throw up some sort of splash, do the main work in an AsyncTask, then put up the results. But it's a lot of added complication for a 3 second delay.
On Nov 1, 5:21 pm, Frank Weiss <fewe...@gmail.com> wrote: > I don't understand your question. Your new activity should load quickly, > what time would there be to display an hourglass? -- You received this message because you are subscribed to the Google Groups "Android Developers" group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en