I have a timer thread setup to play a loop using soundpool, but for some reason I cannot get _soundPool.stop(_playbackTimer); to stop the loop. even if I exit the application the loop keeps running. I have to physically power off the phone to get it to stop. am I missing something here? Does anyone have any experience with this? I have searched with no resolution. below is a snippet.
if(timeLeft>0 && timeLeft<20 && ticking == false){ _soundPool.play(_playbackTimer, 0.3f, 0.3f, 0, -1, 1); ticking=true; } if(timeLeft==0 || timeLeft>20){ _soundPool.stop(_playbackTimer); ticking=false; } -- You received this message because you are subscribed to the Google Groups "Android Developers" group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en