Hi, this can happen if your app targets api 1.6 but has the "anyDensity" set to "false" - in that case Android will scale any graphic, and make it look like crap on devices with other resolutions. I just found this out in one of my apps, but fixed it by setting anyDensity to true and modding my code.
On Nov 24, 11:48 am, Spiky33 <antony.b...@gmail.com> wrote: > Hi all, > > I'm a beginer in Android's world... I hope you could help me !! > After some test, I saw that in my applications all the graphic > components like Buton, Spinner (etc...) display anormally. In fact, I > have pixelated components, it's realy strange. > > This behaviour not appair in AVD but just when I transfer on my phone, > Sony XPeria X10 (with the default theme on Andoid 1.6) which works > well. > > I would like to know if this problem comes from development or from my > phone ? > Otherwise, maybe the target of my appliction (in manifest) is not > adapted (target 2) ? > > Regards. -- You received this message because you are subscribed to the Google Groups "Android Developers" group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en