Hi, this can happen if your app targets api 1.6 but has the
"anyDensity" set to "false" - in that case Android will scale any
graphic, and make it look like crap on devices with other resolutions.
I just found this out in one of my apps, but fixed it by setting
anyDensity to true and modding my code.


On Nov 24, 11:48 am, Spiky33 <antony.b...@gmail.com> wrote:
> Hi all,
>
> I'm a beginer in Android's world... I hope you could help me !!
> After some test, I saw that in my applications all the graphic
> components like Buton, Spinner (etc...) display anormally. In fact, I
> have pixelated components, it's realy strange.
>
> This behaviour not appair in AVD but just when I transfer on my phone,
> Sony XPeria X10 (with the default theme on Andoid 1.6) which works
> well.
>
> I would like to know if this problem comes from development or from my
> phone ?
> Otherwise, maybe the target of my appliction (in manifest) is not
> adapted (target 2) ?
>
> Regards.

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