Good ideas, but as has been said, good luck with that. Some observations, if I may:
1) A developer shouldn't rely so much on ratings for feedback. Built-in bug reporting, email, a user network, a marketing site with user comments all provide a better dialog than the market's half-ass rating system. 2) How much do ratings really influence users? Users are either looking for ratings that support their prejudice (these are not your best users) or they are looking for a consistent pattern. Your best users understand how ratings can be gamed and can usually see through the nonsense. Also note that your pitch in the Android Market is likely going to influence users as much as the ratings. Do you have computer progammers write that, or do you hire (read: invest in) an experienced copywriter? 3) Ratings are just a half-assed way of letting potential users sort out apps on the market. Few, if any are actually objective. Imagine if the auto industry relied on a rating system like that. 4) I might also note that eBay uses ratings entirely differently. They don't rate the product. Perhaps that would be a better direction for the Android Market. -- You received this message because you are subscribed to the Google Groups "Android Developers" group. To post to this group, send email to [email protected] To unsubscribe from this group, send email to [email protected] For more options, visit this group at http://groups.google.com/group/android-developers?hl=en

