Good ideas, but as has been said, good luck with that.

Some observations, if I may:

1) A developer shouldn't rely so much on ratings for feedback. Built-in bug
reporting, email, a user network, a marketing site with user comments all
provide a better dialog than the market's half-ass rating system.

2) How much do ratings really influence users? Users are either looking for
ratings that support their prejudice (these are not your best users) or they
are looking for a consistent pattern. Your best users understand how ratings
can be gamed and can usually see through the nonsense. Also note that your
pitch in the Android Market is likely going to influence users as much as
the ratings. Do you have computer progammers write that, or do you hire
(read: invest in) an experienced copywriter?

3) Ratings are just a half-assed way of letting potential users sort out
apps on the market. Few, if any are actually objective. Imagine if the auto
industry relied on a rating system like that.

4) I might also note that eBay uses ratings entirely differently. They don't
rate the product. Perhaps that would be a better direction for the Android
Market.

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