Hi people,

I'm looking for some suggestions of 3d engines to use on Android.
Multi-platform would be great and indie (opensouce) as well.

I've checked Irrlicht which I successfully compiled and executed. However,
I'm having some strange messages like "called unimplemented OpenGL ES API".
When I put the phone in landscape mode (horizontal), the textures
disappears. The same for resuming. I have absolutely no idea on how to debug
jni (NDK) code.

Another option is libgtx, that comes with a cool example. However the
objects can only "wing 3d" or md2, no support for 3d scenes. And I think the
3d part is all done in the java side, no native code.

So I'm running out of options.

Cheers,
-- 
Joao Costa

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