Hi people, I'm looking for some suggestions of 3d engines to use on Android. Multi-platform would be great and indie (opensouce) as well.
I've checked Irrlicht which I successfully compiled and executed. However, I'm having some strange messages like "called unimplemented OpenGL ES API". When I put the phone in landscape mode (horizontal), the textures disappears. The same for resuming. I have absolutely no idea on how to debug jni (NDK) code. Another option is libgtx, that comes with a cool example. However the objects can only "wing 3d" or md2, no support for 3d scenes. And I think the 3d part is all done in the java side, no native code. So I'm running out of options. Cheers, -- Joao Costa -- You received this message because you are subscribed to the Google Groups "Android Developers" group. To post to this group, send email to [email protected] To unsubscribe from this group, send email to [email protected] For more options, visit this group at http://groups.google.com/group/android-developers?hl=en

