Yes, you use exactly what I wrote. On Tue, Nov 18, 2008 at 1:14 PM, [EMAIL PROTECTED] <[EMAIL PROTECTED]>wrote:
> > Hi, > > Will this setting make the screen change to lanscape using the > accelerometer? If so, where do I put this setting? > > Thanks > > On Oct 20, 5:37 pm, hackbod <[EMAIL PROTECTED]> wrote: > > Don't do that, or moving between your app and others will be flicker. > > Just use android:screenOrientation="sensor". > > > > On Oct 20, 12:47 pm, Tauno T <[EMAIL PROTECTED]> wrote: > > > > > And that's why he want's to set the orientation programmatically - the > > > users expect that when the phone is turned "sideways" then the picture > > > is also turned sideways:) The user is not confused - he just thinks > > > that Android has a feature that it does not have (sadly). > > > > > As for the solution - Xolotl Lokis solution will works just fine - you > > > only have to figure out which sensor reading corresponds to the phone > > > being held sideways and then change the layout using > > > setRequestedOrientation(ActivityInfo.SCREEN_ORIENTATION_*); > > > > > Tauno > > > > > On Oct 20, 10:39 pm, hackbod <[EMAIL PROTECTED]> wrote: > > > > > > Your user is confused. The standard orientation policy is to select > > > > the orientation based on the keyboard: when the keyboard is closed it > > > > is portrait, when open it islandscape. Pressing Ctrl+F12 in the > > > > emulator is exactly the same as sliding the keyboard out on the G1. > > > > > > On Oct 20, 11:57 am, Mark Hansen <[EMAIL PROTECTED]> wrote: > > > > > > > From what I was told by a user of my application, that it did not > > > > > change view, even when the keyboard was opened for text entry. > > > > > > > I've built two set's of layout files, and stored them in "layout" > and > > > > > "layout-land" for when the view changes. In emulator mode they > work > > > > > fine, CTRL-F12 works fine.. but, and I may be misinformed here, it > > > > > appears the actual phone itself is not rotating the screen based on > > > > > the keyboard of position of the actual phone. > > > > > > > He even stated many of the default Google application aren't > rotating > > > > > as well, and that very few actually change based on the way the > device > > > > > is being held. > > > > > > > On Oct 20, 12:21 pm, hackbod <[EMAIL PROTECTED]> wrote: > > > > > > > > I don't know what you mean by "turn the view." When the > orientation > > > > > > changes to switch from the dominant to secondary orientation > (portrait > > > > > > tolandscapeon the g1), the graphics of the entire screen are > rotated > > > > > > to result in the screen being shown in the new orientation. As > such, > > > > > > there is no need to do anything yourself, at it looks like to the > > > > > > application is that the size of the screen has changed to match > the > > > > > > new orientation. > > > > > > > > For different resources, normally you also don't need to do > anything, > > > > > > because when the orientation changes the current activity is > destroyed > > > > > > and a new one started, and the new one is running with a > configuration > > > > > > matching the new orientation so will load the appropriate > resources as > > > > > > it creates and initializes itself. > > > > > > > > The only except is if you are using android:configChanges to > avoid > > > > > > being restarted due to a configuration change... which is one of > the > > > > > > reasons why it is strongly encouraged not to do this, and > certainly if > > > > > > you are changing layouts due to the orientation I would really > suggest > > > > > > letting the normal destroy/recreate path execute. If you really > > > > > > really do want to mix the two, you will need to override > > > > > > onConfigurationChanged() and re-inflate your view hierarchy and > re- > > > > > > initialize anything else depending on that or changing resources > at > > > > > > that point. > > > > > > > > On Oct 20, 5:19 am, Mark Hansen <[EMAIL PROTECTED]> wrote: > > > > > > > > > I've actually created layouts for both vertical and horizontal > views, > > > > > > > I've had some people testing it and it turns out Android > doesn't turn > > > > > > > the view, I guess it has to be detected? > > > > > > > > > I was curious how to go about doing that detection.. I know I > can also > > > > > > > set the view with: > > > > > > > > > setRequestedOrientation(ActivityInfo.SCREEN_ORIENTATION_*); > > > > > > > > > The problem I'm having is whateventto trap or how to go about > > > > > > > determining which way the phone is being held. > > > > > > > > > On Oct 20, 12:13 am, hackbod <[EMAIL PROTECTED]> wrote: > > > > > > > > > > Use the android:screenOrientation attribute when declaring > your > > > > > > > > manifest: > > > > > > > > > > > http://code.google.com/android/reference/android/R.styleable.html#And... > > > > > > > > > > > http://code.google.com/android/reference/android/R.styleable.html#And... > > > > > > > > > > On Oct 19, 3:23 pm, Mark Hansen <[EMAIL PROTECTED]> > wrote: > > > > > > > > > > > I was thinking Android switched orientation automatically > based on the > > > > > > > > > phones position but I'm finding from users this is not the > case. > > > > > > > > > > > Anyone have some sample code on how to switch screen > orientation based > > > > > > > > > on the position of the phone? > > > > > > > > > > > Thanks, > > > > > > > > > > > Mark > > > -- Dianne Hackborn [EMAIL PROTECTED] --~--~---------~--~----~------------~-------~--~----~ You received this message because you are subscribed to the Google Groups "Android Developers" group. 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