I tend to agree with DanH as well as with Treking. Here's how I can agree
with both:

"Best practices", "object oriented design", "design patterns",
"performance", all tend to become *anti-patterns* when used to extreme. For
example, using a Singleton Pattern is considered a best practice by some
developers, but they sometimes fail to understand when and where to apply
it, creating unnecessary code. I think this is called the Golden Hammer
Anti-pattern, to wit: thinking that a particular pattern or technique is
universally applicable.

my $0.02

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