Hi All

I am an Android beginner working with openGL ES to try to make some
simple 3d animations. I only have one glDrawElements call per screen
refresh and I have it set to RENDERMODE_CONTINUOUSLY. Unfortunately,
for some reason, my animation is coming out very choppy with a frame
rate of around 2FPS. I am drawing about 20,000 triangles, but I would
think that is not too many considering some of the complex things you
can render. I would be happy to post my code if anyone has any
thoughts on why the animation might be so choppy? Thanks in advance

Avtar

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