Hi All I am an Android beginner working with openGL ES to try to make some simple 3d animations. I only have one glDrawElements call per screen refresh and I have it set to RENDERMODE_CONTINUOUSLY. Unfortunately, for some reason, my animation is coming out very choppy with a frame rate of around 2FPS. I am drawing about 20,000 triangles, but I would think that is not too many considering some of the complex things you can render. I would be happy to post my code if anyone has any thoughts on why the animation might be so choppy? Thanks in advance
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