I just ran into a problem that I'm pretty sure is a bug in the Animation class. I have a simple Animation that doesn't repeat. I use view.setAnimation() to run it. When it's done, I use view.clearAnimation();
Sometime later, I want to run it again. So I use view.setAnimation() again. The view flickers and nothing happens. So I did some poking around to see what was happening. (One useful diagnostic was that I created an AnimationWrapper that just logs when every Animation method is called.) View calls Animation.reset(), then starts using the Animation. The problem is that Animation.reset() does NOT reset the animation start time. So when the animation starts, the time is long past the animation expiration, so it stops immediately. Workaround: call Animation.setStartTime( -1) before you call view.setAnimation(). Fix: Animation.reset() should set mStartTime = -1; -- You received this message because you are subscribed to the Google Groups "Android Developers" group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en