Thanks Kostya,

Streaming seems to be a great solution. And it is very interesting
because this way I can mix sounds... Let's do this :)

Rgds, Alex

On 29 déc, 21:23, Kostya Vasilyev <kmans...@gmail.com> wrote:
> To elaborate a bit:
>
> http://developer.android.com/reference/android/media/AudioTrack.html
>
> AudioTrack supports "streaming" mode of operation, where data can be fed
> into it on the fly.
>
> You'd still need to do some sort of scheduled periodic loop, for feeding
> data to AudioTrack in chunks, but this way can deal with much larger
> jitter, which would be reasonable at application level.
>
> At some point, you'd need to queue the metronome click, presumably from
> an audio file packed within the application.
>
> This should help with that:
>
> http://mindtherobot.com/blog/580/android-audio-play-a-wav-file-on-an-...
>
> -- Kostya
>
> 29.12.2010 22:40, Frank Weiss пишет:
>
> > I'd look into Kostya's suggestion. Ideally, you only need the click
> > sample and you can program the audio player to play the sample at
> > precise intervals.
> > Trying to do precise timing with SDK programming is just frought with
> > pitfalls, AFAIK.
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> --
> Kostya Vasilyev -- WiFi Manager + pretty widget 
> --http://kmansoft.wordpress.com

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