I think the tablets in general will be more likely to flip orientation
and good apps should handle that gracefully.  But I think they should
also have a "lock orientation" control at the OS or hardware level,
as it's common but annoying to have the view flipping as you lay down
in bed reading on an e-book reader (as an example).

One thing that I did in my app was to identify some views as "heros"
and some views as mere interface details.  I made a generic sizing
capability which makes a view, say, N% of the size of the whole
window, and I use that on all the hero elements.  So the buttons stay
the same size (finger sized) but the main elements of the screen use
their available real-estate more fully.

 (Not to toot my own horn, but see my "Qwiz - Hiragana" screenshots.)
 http://www.appbrain.com/app/qwiz-hiragana/cc.halley.droid.qwiz

Other applications just try to allow the additional area to be used
as a more convenient tableau, fitting more items in view at once,
because the individual items remain finger-sized.

 (NiaSoft's game "Alchemy Classic" uses tablet workspace well.)
 http://www.appbrain.com/app/alchemy-classic/com.niasoft.alchemyclassic

On Jan 26, 5:43 am, Neilz <neilhorn...@gmail.com> wrote:
> Hey thanks Kostya, that's really useful. I agree, maybe ensuring that
> the layout works is more important than resizing all the images again.
>
> Portrait vs Landscape is another issue... the majority of my apps
> specify portrait only, it's just the way they were intended to work.
> Do I take it that these tablets are designed to set landscape mode as
> their default?

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