Hello all, I'm a 4th year computer engineering student and have some experience with Android dev.
I am working on an application that has a 3D component to it which requires me to be able to rotate it around. I was looking at the example at the android resources site. http://developer.android.com/resources/samples/ApiDemos/src/com/example/android/apis/graphics/TouchRotateActivity.html This example does not talk about rotation around the z-axis. I have already tried using Quaternion for the rotations but I don't understand how to get rotations around the z-axis I was wondering if anyone can help me with learning how to just be able to rotate around an object. like the example above but also around the z-axis. I have already spend about 24 hours searching and trying to figure this out. The bigger issue is that once you rotate 90 degrees around the y-axis how can you detect that the next rotation (going vertically on the touchscreen) should be around the z-axis. Thank you in advance. Mac -- You received this message because you are subscribed to the Google Groups "Android Developers" group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en