And the logcat says?

31.01.2011 14:27, Robin Talwar ?????:
I am using fill_parent


On Mon, Jan 31, 2011 at 4:27 PM, David Erosa García <soul...@gmail.com <mailto:soul...@gmail.com>> wrote:

    On Mon, Jan 31, 2011 at 11:56 AM, David Erosa García
    <soul...@gmail.com <mailto:soul...@gmail.com>> wrote:
    > On Mon, Jan 31, 2011 at 11:04 AM, Robin Talwar
    > <r.o.b.i.n.abhis...@gmail.com
    <mailto:r.o.b.i.n.abhis...@gmail.com>> wrote:
    >> Ok now i have added a splash screen.
    >> The Splash screen works fine but then the activity which is to
    list the xml
    >> parsed data is showing the force close error in 2.1
    >> and i working fine in 2.2 where could i possibly be wrong
    >
    > Maybe you are using "match_parent" on your xml and that's why it
    works
    > in 2.2 and FC in 2.1?

    Your layout's xml, I mean.

    >
    >>
    >> On Sat, Jan 29, 2011 at 5:49 PM, David Erosa García
    <soul...@gmail.com <mailto:soul...@gmail.com>>
    >> wrote:
    >>>
    >>> On Sat, Jan 29, 2011 at 12:36 PM, Robin Talwar
    >>> <r.o.b.i.n.abhis...@gmail.com
    <mailto:r.o.b.i.n.abhis...@gmail.com>> wrote:
    >>> > Yes i have done everything
    >>> > now if i run the build on 2.1 it says "Android Library
    project could not
    >>> > be
    >>> > launched"
    >>>
    >>> Check the project properties. It looks like you have checked
    the "Is
    >>> library" checkbox.
    >>>
    >>> >
    >>> > On Sat, Jan 29, 2011 at 3:16 PM, Marcin Orlowski
    >>> > <webnet.andr...@gmail.com <mailto:webnet.andr...@gmail.com>>
    >>> > wrote:
    >>> >>
    >>> >> > May be i messed up something in the process of converting
    it to 2.1
    >>> >> > I have navigated to android tools -> Fix Project
    Properties and set
    >>> >> > the api level
    >>> >> > Changed it manually in androidManifest but still it is
    giving me the
    >>> >> > Null Pointer Exception
    >>> >> > What could possibly be left out
    >>> >>
    >>> >> If your code is not using 2.2 features then it's just matter of
    >>> >> setting targetSdk as low as you can and rebuilding your
    project (would
    >>> >> clear project "just in case" myself). So if it now crashes
    it may be
    >>> >> just bug in your code. Debug it as such. Or check logs and
    stacktrace
    >>> >> you get on crash.
    >>> >>
    >>> >> --
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