On 7 February 2011 18:57, bob <b...@coolgroups.com> wrote:
> Do opengl textures on Android have to be a width and height that is a
> power of 2?

In general: yes as some devices will won't handle your textures otherwise.

-- 
You received this message because you are subscribed to the Google
Groups "Android Developers" group.
To post to this group, send email to android-developers@googlegroups.com
To unsubscribe from this group, send email to
android-developers+unsubscr...@googlegroups.com
For more options, visit this group at
http://groups.google.com/group/android-developers?hl=en

Reply via email to