The phone application uses the RingtoneManager to play ringtones, so it definitely works in that application. That doesn't mean it doesn't have a bug, but I would suggest you check your code first.
On Nov 29, 3:41 pm, Selmi <[EMAIL PROTECTED]> wrote: > hi, i hope there is someone who has some experience with ringtones > > in short, i open RingtoneManager and i choose ringtone from it using: > > mRingtone=mRingtoneManager.getRingtone(position); > mRingtone.play(); > > after some time i make following test: > if(mRingtone!=null && mRingtone.isPlaying()) > { > mRingtone.stop(); > mRingtone=null;} > > else > { > some action > > } > > problem is that mRingtone.isPlaying() always returns false, even if > sound is still played! > is it some problem in api, or did i misunderstood anything? --~--~---------~--~----~------------~-------~--~----~ You received this message because you are subscribed to the Google Groups "Android Developers" group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to [EMAIL PROTECTED] For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -~----------~----~----~----~------~----~------~--~---