Hello Group, I have a couple of questions.
1. Lets say I calculate a circle say 14 points in a circle. I have an object following those points for so many times for an animation. Now, since there are different screen sizes, The speed of following those points will vary on each mobile device. So my first question is how can I make it constant no matter the radius size and screen size? 2, The following code to the points in the circle works, but sometimes, the will jerk the object because it overshot it or something. I am checking by distance between two points. What is a better way to do follow points in a circle that doesnt jerk? I am all ears, but this one is not as critical as the first question. Thanks group. -- You received this message because you are subscribed to the Google Groups "Android Developers" group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en