I'm trying to populate a create a bitmap from something other than an
RGBA int array.
However, the Bitmap creation overloads only take int arrays as inputs.

In particular, I have a byte buffer that is in the R5G6B5 format that
I want to load directly into a bitmap. The format is supposedly
supported internally, but I can't figure out how to create the bitmap
without doing the R5G6B5 to A8R8G8B8 conversion first.
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