Or you could have a single activity with different views underneath the button bar... Though admittedly this approach could lead to a bloating of a single activity.
On Mon, Feb 28, 2011 at 4:21 PM, TreKing <[email protected]> wrote: > On Mon, Feb 28, 2011 at 5:17 PM, Mike <[email protected]> wrote: > >> Thanks, But won't that be a lot of repeating code? ie the event handlers >> for those buttons will have to repeat in every activity. >> There has to be a cleaner way to do it.... >> > > It shouldn't be. If you're doing something that is so self-contained that > it can live within any of your activities, then you can create your own > component, "ButtonBar" that encapsulates all the logic you need, including > the button event handlers. > > Perhaps some setter functions or constructor parameters to bind to the > specific Activity would required, but for the most part I don't see what it > would not just be a matter of defining your custom component and including > it in each activities main layout. > > > ------------------------------------------------------------------------------------------------- > TreKing <http://sites.google.com/site/rezmobileapps/treking> - Chicago > transit tracking app for Android-powered devices > > -- > You received this message because you are subscribed to the Google > Groups "Android Developers" group. > To post to this group, send email to [email protected] > To unsubscribe from this group, send email to > [email protected] > For more options, visit this group at > http://groups.google.com/group/android-developers?hl=en > -- You received this message because you are subscribed to the Google Groups "Android Developers" group. To post to this group, send email to [email protected] To unsubscribe from this group, send email to [email protected] For more options, visit this group at http://groups.google.com/group/android-developers?hl=en

