Simply override the input methods in your activity then call onDraw to have
the canvas be redrawn.

On Mon, Mar 7, 2011 at 9:11 PM, JackeyChan <a397420...@gmail.com> wrote:

> I only want the ball can move with user input: up , down, left,
> right.
> now , the ball is created by extend the View class and draw it on the
> canvas, then set this to be default activity view.
> but i don't know how to handle user input for re-draw it.
> can anyone give me suggestion ??
>
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