Whenever we talk about changes in behavior for compatibility, we are talking
about targetSdkVersion.  The targetSdkVersion you set is the highest version
you have tested your app on, so the platform assumes you don't need any of
the compatibility features for applications developed against older versions
of the platforms.  This includes xlarge screen size compatibility you turn
off by targeting SDK >= 9.

Well.

It *would* if there *was* xlarge screen size compatibility.  In practice,
though, we never found an app that worked okay on a large screen and not an
xlarge screen, so there is no such compatibility.  It is assumed that as
long as you support larger screens as per 1.6 and up, you will work fine if
given an xlarge screen to run on.

And more than that, even if you say you don't support xlarge screens, Market
is not going to filter you out from xlarge devices.  It is always assumed
that an application that supports a smaller screen can run, one way or
another, on a larger screen.

On Sun, Apr 10, 2011 at 4:47 AM, MarcoAndroid <marco...@gmail.com> wrote:

> Yeah know about the reflection solutions.
> But can't find anywhere a clear explanation on what happens with XML
> tags you use that are available in newer SDK versions (as set in your
> targetSDKVersion), but not in your minSdkVersion... Are they just
> skipped by the older versions?
>
> On 10 apr, 13:23, lbendlin <l...@bendlin.us> wrote:
> > The best solution is to set it to 9 and then test your app on a 1.6
> device
> > (or a 1.6 emulator if you must). You can also use reflection for any new
> > features that would throw 1.6 into a wobbly.
>
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-- 
Dianne Hackborn
Android framework engineer
hack...@android.com

Note: please don't send private questions to me, as I don't have time to
provide private support, and so won't reply to such e-mails.  All such
questions should be posted on public forums, where I and others can see and
answer them.

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