You already asked this, and I asked a follow-up question to get more information...
How are you originally getting into the activity you are trying to finish? The reason I asked this is because I noticed that you are trying to start an activity that displays some sort of game menu... Why not do this: - Initially start the app with the menu activity - From there call the activity with the canvas view in question - Call finish whenever you are done with that activity - By the magic of the Android OS you are automatically back at your menu activity... Thanks, Justin Anderson MagouyaWare Developer http://sites.google.com/site/magouyaware On Mon, May 2, 2011 at 8:02 PM, imz7070 <imz7...@gmail.com> wrote: > Hello, > > I am playing around with the code in this tutorial: > > http://www.anddev.org/basic_and_simple_2d_drawing_-_animation-t3085.html > > The problem is I cannot end this activity and start a new one. I know > for XML views you would use this: > > finish(); > startActivity(new Intent(this, MenuActivity.class)); > > This does not work for canvas views though. Could someone please tell > me how I would be able to finish a canvas view and start a new > activity? > > Thanks. > > -- > You received this message because you are subscribed to the Google > Groups "Android Developers" group. > To post to this group, send email to android-developers@googlegroups.com > To unsubscribe from this group, send email to > android-developers+unsubscr...@googlegroups.com > For more options, visit this group at > http://groups.google.com/group/android-developers?hl=en -- You received this message because you are subscribed to the Google Groups "Android Developers" group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en