Hi to all, I faced with one strange issue designing my widget layout. At first I decided to make it 3x2 cells for all supported screens. So I use minWidth=220dip and minHeight=146dip in my xml/widget.xml:
<appwidget-provider xmlns:android="http://schemas.android.com/apk/res/ android" android:minHeight="220dip" android:minWidth="146dip" android:updatePeriodMillis="0" android:initialLayout="@layout/widget"/> Then I designed several widget layouts - for mdpi, large-mdpi, ldpi and hdpi - where: <RelativeLayout xmlns:android="http://schemas.android.com/apk/res/ android" android:id="@+id/Widget" android:layout_width="fill_parent" android:layout_height="fill_parent"> ... </RelativeLayout> So I expect that for all supporting screens the widget size will fit 3x2 cells, not more, not less. But currently when I run it on emulator I see that my widget takes more than a half of a screen for all supporting screens - 4x3 cells if to talk that the max size is 4x4 cells (as it described here: http://developer.android.com/guide/practices/ui_guidelines/widget_design.html#sizes). Even if I'll define exact layout_width and layout_height in my widget layouts in dip it will still take 4x3 cells, just it's visible part will have another size. -- You received this message because you are subscribed to the Google Groups "Android Developers" group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en