The docs are a little vague about any ARM emulation. It says "the SDK contains ARM machine code for the Android Linux kernel". Would it use that on Windows? And then it wouldn't be the first time the docs are left vague as we all know. Seems to me if you are running Java byte code then all you need is a layer for that but maybe not. I don't have to time to play systems engineer on top of application developer. That will make you a "jack of all trades and master of none" in today's tech world. :D
But I do know that I read a response on this group from support that the problem had to do with not being able to use the graphics card acceleration on the PCs. Someone will probably figure that one out though. On May 31, 1:13 pm, Chris Stratton <[email protected]> wrote: > On Tuesday, May 31, 2011 3:30:39 PM UTC-4, jtoolsdev wrote: > > Ah, the emulator isn't running ARM code just the Dalvik engine. > > Really? There's an x86 build of honeycomb? And an x86 toolchain in the > NDK? > > I don't believe that is the case... unfortunately. -- You received this message because you are subscribed to the Google Groups "Android Developers" group. To post to this group, send email to [email protected] To unsubscribe from this group, send email to [email protected] For more options, visit this group at http://groups.google.com/group/android-developers?hl=en

